Henrik Rydgård
0fb318c8e9
Revert "Control: Remove the axis event dupe filtering from ScreenManager"
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This reverts commit 265a9021fd .
2023-10-18 22:48:23 +02:00
Unknown W. Brackets
847a87f164
UI: Fix crash on input with no screens.
2023-09-30 15:31:00 -07:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
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Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
ee93e4a2ca
Batch axis events all the way into ControlMapper
2023-09-29 11:14:19 +02:00
Henrik Rydgård
b3a2b7a35c
Batch axis events coming into the ScreenManager
2023-09-29 11:10:32 +02:00
Henrik Rydgård
1a5d5452fe
Batch axis events to the VR code
2023-09-29 11:10:32 +02:00
Henrik Rydgård
b3be6db3ae
Remove (probably) unnecessary special case for axis value = 0.
2023-09-29 11:10:32 +02:00
Henrik Rydgård
265a9021fd
Control: Remove the axis event dupe filtering from ScreenManager
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It's better to have the event sources pre-filter, and most of them now
do that.
2023-09-29 11:10:32 +02:00
Henrik Rydgård
546f9d7743
Some cleanups and fixes to obscure crashes
2023-09-24 13:05:25 +02:00
Henrik Rydgård
5547fe2107
Add missing mutex lock in ScreenManager::RecreateAllViews
2023-09-11 00:31:59 +02:00
Henrik Rydgård
12460d1b8c
Avoid double-processing of input event caused by the overlay screen.
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Fixes #18070
2023-09-05 16:43:45 +02:00
Henrik Rydgård
109205a56a
Add return value to UnsyncTouch
2023-09-04 11:00:06 +02:00
Henrik Rydgård
cd78097e74
Allow dismissing notifications by touching/clicking them.
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Fixes #18040
Might do something more elegant in the future.
2023-09-04 10:01:07 +02:00
Henrik Rydgård
797f88bf31
Fix ordering problem with screenshots that was causing crashes.
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Fixes #17781
2023-08-23 19:03:33 +02:00
Henrik Rydgård
112b624257
Improve the situation with two transparent screens on top of each other
2023-08-02 13:03:08 +02:00
Henrik Rydgård
26e097923d
Fix issue with analog stick menu navigation caused by processing UI events twice per frame
2023-07-06 16:34:18 +02:00
Henrik Rydgård
356cc64eb5
Logging improvements, cleanup
2023-07-06 14:56:52 +02:00
Henrik Rydgård
d6552a7673
Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen.
2023-06-20 10:44:47 +02:00
Henrik Rydgård
300a64a86d
IconCache: Remove texture objects quite quickly after it stops getting used.
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They can be recreated pretty quickly as needed.
2023-06-18 15:24:56 +02:00
Henrik Rydgård
2bee5b64e4
Add new icon cache, for caching small images.
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It doesn't try to insert or fetch missing things itself, re-fetching is up to the caller.
This will be required for handling the many achievement icons.
Saving/loading the cache to a single file on disk is implemented but not
hooked up yet. It works without it, though of course will have to
re-fetch things on the next startup.
2023-06-18 14:11:12 +02:00
Henrik Rydgård
3715b1ffa1
Split the functions up, so you don't have to care about the Unsync ones at all in most cases while still getting synced behavior.
2023-05-26 18:41:13 +02:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
b97749d623
Assorted initialization cleanup and similar, found by valgrind and warnings
2023-01-30 18:31:49 +01:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00