Unknown W. Brackets
4cb37d4391
UI: Highlight buttons on press in visual PSP map.
2023-01-28 17:42:23 -08:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00
Henrik Rydgård
a3a949f5e6
Remove touch() return values from screen hierarchy
2023-01-10 10:12:37 +01:00
Henrik Rydgård
f68ba55f96
Minor initialization cleanups
2022-12-22 11:13:52 +01:00
Henrik Rydgård
575560f679
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
Henrik Rydgård
9f3851678e
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
Unknown W. Brackets
9c92af2b77
UI: Delay between successive mapping in controls.
2021-10-07 18:45:15 -07:00
Unknown W. Brackets
6378cb1693
UI: Fix focus persistence in control mapping.
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Trying to reset focus from the parent was just complicating things.
We persist the focus state when recreating views.
2021-08-29 16:43:15 -07:00
Unknown W. Brackets
e7666e472f
KeyMap: Simplify UI updates.
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Better to avoid tightly coupled notifications of updates.
2021-08-29 08:02:52 -07:00
Unknown W. Brackets
f7b92ebb29
UI: Try to keep button visible while mapping.
2021-08-28 16:29:27 -07:00
Unknown W. Brackets
efeca78c1a
UI: Allow binding all typically buttons in a row.
2021-08-28 15:04:16 -07:00
Unknown W. Brackets
4e33a1ef07
UI: Allow rebinding the analog from PSP view.
2021-08-28 14:37:53 -07:00
Unknown W. Brackets
d8a7fdf580
UI: Allow mapping buttons from visual PSP display.
2021-08-28 14:24:27 -07:00
Unknown W. Brackets
202a9db885
UI: Add a screen to visualize PSP controls.
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Currently, doesn't do anything. But looks about right.
2021-08-28 14:09:06 -07:00
Henrik Rydgård
c8081f7f44
Fix navigating the analog stick calibration screen with just a gamepad
2021-08-22 00:13:01 +02:00
Henrik Rydgård
7707b03b6d
Analog calibration: Tweak defaults, add reset buttton
2021-07-09 17:18:15 +02:00
Henrik Rydgård
a8ffe15843
Move the raw input data display to the touchscreen tester. Put the output to the left next to the controls.
2021-07-09 17:05:20 +02:00
Henrik Rydgård
2303926e88
Replace the "Test Analogs" screen with a new screen that lets you directly try the settings.
2021-07-09 13:10:16 +02:00
Henrik Rydgård
c3c7eef6af
Avoid a name collision from previous commit, to be safe.
2021-07-09 00:05:47 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Unknown W. Brackets
d328e161d7
UI: Add more options to touch test screen.
2020-05-09 14:06:54 -07:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Henrik Rydgård
349e64fe31
Improve the touchscreen test screen with some numbers.
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Getting closer to finding out what's wrong on the MOQI I7S when
using the system fullscreen button...
2019-10-03 18:31:20 +02:00
Henrik Rydgård
0b9353b1dc
Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381 .
2019-10-02 22:05:34 +02:00