Commit Graph

117 Commits

Author SHA1 Message Date
Henrik Rydgård
00c44ea799 Get rid of the bool, not worth it. 2023-01-10 10:23:29 +01:00
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dea9cac16c Core: Add range checks to some helpers and similar. 2023-01-09 16:56:18 -08:00
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2e1e11f116 PPGe: Respect 512 texture limit.
If a message ends up rendering wider than 512 (which can happen because we
use higher quality fonts than 1x), draw in tiles to avoid accessing texels
outside 512.

Fixes an issue in Sakura Taisen in the software renderer.
2022-11-26 12:03:21 -08:00
Unknown W. Brackets
5bed35b293 Savedata: Skip and defer texture exist check.
We can skip if there's no UI.
2022-10-09 14:42:31 -07:00
Henrik Rydgård
65c016d154 Fix dialog rendering (PPGe). Fixes #15954
Was caused by 867eb99 , part of #15950 .
2022-09-04 00:42:14 +02:00
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867eb99505 PPGe: Cleanup memory writes for clarity.
Switch from WriteStruct to PSPPointer as well.
2022-09-03 07:25:03 -07:00
Henrik Rydgård
881cc23965 Delete some unused code. 2022-07-24 13:54:04 +02:00
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2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
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c31f746896 PPGe: Disable dither in UI drawing.
We perform it in software, but it looks bad.
2022-01-01 16:40:01 -08:00
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34476a2b9d PPGe: Prevent special ampersand handling. 2021-11-24 18:53:24 -08:00
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fe83f21df5 PPGe: Remove ENTR hack, fix string concat.
Sanitize first, then concatenate.  This replicates the firmware behavior
nicely.
2021-03-29 00:21:26 -07:00
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5ef8762c32 PPGe: Interpret invalid UTF-8 sequences better.
This matches PSP firmware behavior per tests.
2021-03-28 14:26:14 -07:00
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7d085966f1 PPGe: Apply overlong handling to wrapped text too. 2021-03-28 13:45:01 -07:00
Henrik Rydgård
5802529daa UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue #14297 2021-03-20 13:38:13 +01:00
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2ce77c6776 PPGe: Reload atlas on load state if different. 2021-03-01 21:04:35 -08:00
Henrik Rydgård
2f3bc2d373 Merge pull request #14056 from unknownbrackets/debugger-mem
Track memory allocations and writes for debug info
2021-02-21 10:18:11 +01:00
Henrik Rydgård
aec37e8bb4 Only consider the actual PPGe texture in kernel ram reliable.
It seems some Chinese patches like to allocate kernel space for
textures.

(On that note, we should probably allocate our texture elsewhere... in
case it takes up too much space).
2021-02-19 09:53:55 +01:00
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e7b968be73 Debugger: Notate Memcpys directly as well. 2021-02-15 15:01:23 -08:00
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88e2b9b740 Debugger: Notate memset tags directly. 2021-02-15 15:01:23 -08:00
Henrik Rydgård
1c3c384289 Merge pull request #14079 from unknownbrackets/ppge-aspect
Savedata: Show save icons with proper aspect ratio
2021-02-15 11:20:41 +01:00
Henrik Rydgård
b539ce8c2c Merge pull request #14078 from unknownbrackets/ppge-alloc
PPGe: Decimate text images properly
2021-02-08 10:09:21 +01:00
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f7c17817fe PPGe: Decimate early if kernel alloc fails. 2021-02-07 23:17:53 -08:00
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c87b53a9fe PPGe: Decimate text images properly. 2021-02-07 23:06:35 -08:00
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839be8e636 PPGe: Clear text allocations on shutdown. 2021-02-06 14:23:35 -08:00
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47523a0557 PPGe: Fallback to atlas text on alloc fail. 2021-02-06 14:10:18 -08:00