Henrik Rydgård
f2ee437323
Merge pull request #18579 from GermanAizek/emplace_back
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Minor replaced insert to emplace C++11
2023-12-19 14:30:26 +01:00
Herman Semenov
4ea842a3c1
Minor replaced insert to emplace C++11
2023-12-19 16:06:48 +03:00
Henrik Rydgård
6140321be5
Merge pull request #18566 from Nemoumbra/debugger-ui-fix
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Stop opening some context menus when the game's not loaded
2023-12-17 16:31:41 +01:00
Herman Semenov
3d422b11c0
[GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params
2023-12-14 14:23:31 +03:00
Nemoumbra
a4fe83ea20
Stop some UI elements from opening when the game's not loaded
2023-12-14 01:40:46 +03:00
Nemoumbra
5ca099a747
Scan/remove -> edit symbols
2023-07-17 16:38:24 +03:00
Nemoumbra
23cbddd3c6
Logical error fixed and func list properly updated now
2023-07-08 22:40:11 +03:00
Nemoumbra
abd2b21d60
Added the logic to the ScanRemoveWindow
2023-07-08 22:40:11 +03:00
Unknown W. Brackets
6da10463f9
Debugger: Make reg names safer, stop using v000.
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Better to use S000, etc. as that's more clear throughout.
2023-04-29 09:48:33 -07:00
Henrik Rydgård
6945deec01
Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy
2023-04-28 21:04:05 +02:00
Unknown W. Brackets
9cebfc31b3
Debugger: Avoid unaligned reads in expressions.
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Potentially, a watch or break condition could crash if it was unaligned
between mirrors. This might happen if it's not the condition you wanted,
especially. Play it safe.
2023-04-12 01:14:30 -07:00
Unknown W. Brackets
2374696d65
Debugger: Show vector load/store previews.
2023-04-09 11:09:36 -07:00
Unknown W. Brackets
be8a173026
Debugger: Clear button flags on lost focus.
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This mouse tracking is kinda ugly. This works around an issue where when
you removed a custom condition, the highlight would stick as if you were
dragging.
2023-04-09 10:11:37 -07:00
Henrik Rydgård
82097b4a3b
Implement NopInstruction feature in debugger
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See #16975
2023-03-02 14:30:53 +01:00
Henrik Rydgård
f55782558c
Debugger: Copy Address will now copy addresses for the whole selection
2023-03-02 13:59:07 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
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This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master
2022-10-03 07:49:13 +00:00
Unknown W. Brackets
ac335ad61a
armips: Update to UTF-8/c++17 armips.
2022-09-30 19:48:14 -07:00
lainon
fec708489a
Correct cleaning string and remove unused vars
2022-09-30 12:26:30 +03:00
Unknown W. Brackets
1233d1d376
Reporting: Disable when debugger methods used.
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This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
Unknown W. Brackets
9435938ad9
Debugger: Cleanup some header pollution.
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Also simplify just a bit.
2022-02-13 07:55:34 -08:00
Unknown W. Brackets
de1a6a93d8
Debugger: Debounce redraws using timers.
2021-12-12 10:22:21 -08:00
Unknown W. Brackets
39d3b4d933
Debugger: Centralize context menu handling.
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This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
Unknown W. Brackets
58238abef5
Debugger: Fix submenu offsets from removing unused.
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The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00