The Dax
76f7ecbcac
Remove some code that was screwing with Win32's ability to find its own flash0/memstick folders. WTF was that stuff anyway? :\
2013-08-21 10:08:49 -04:00
Henrik Rydgard
87e51a5c04
Fix some window title issues, etc.
2013-08-20 17:21:25 +02:00
The Dax
75f03b4d8a
NewUI: Don't init audio if sound is disabled. And remove some stray newlines.
2013-08-14 09:05:24 -04:00
The Dax
5b2483ee73
Fix a bug where sound would never be initialised if a game is started with it off, then later enabled.
2013-08-14 08:47:10 -04:00
Unknown W. Brackets
fe8850b34d
Set the IO thread's name for debugging.
2013-08-11 12:22:01 -07:00
Unknown W. Brackets
169fbeaca6
As a safety, especially for win32, cap the wait.
2013-08-10 21:27:51 -07:00
Henrik Rydgård
85e17f03cc
Merge pull request #3118 from unknownbrackets/io-async
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Prep work for pspFileSystem and two small fixes
2013-08-10 14:32:59 -07:00
Unknown W. Brackets
00ae811446
Shutdown the filesystem after HLE.
2013-08-10 14:01:44 -07:00
Henrik Rydgard
d32e10ff0b
Error handling improvements
2013-08-10 19:56:47 +02:00
Unknown W. Brackets
7e56dcf665
Ignore changes to SeparateCPUThread after startup.
2013-08-10 03:36:22 -07:00
Henrik Rydgard
c6956c299a
Don't leak cpuThread objects
2013-08-10 11:39:53 +02:00
Unknown W. Brackets
1226c3dbd9
Try to prevent a deadlock if CPU doesn't NEXTFRAME.
2013-08-09 22:57:53 -07:00
Unknown W. Brackets
e71cf2ec7e
Don't queue Flush() etc. while on GPU thread.
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Oops, that makes it not actually flush properly of course.
Also made a simpler guard wrapper to avoid extra braces in too many
places. Reduced contention areas slightly.
2013-08-09 22:57:52 -07:00
Unknown W. Brackets
e76f945c7e
Use the native cond vars for the CPU thread.
2013-08-09 22:57:51 -07:00
Unknown W. Brackets
b0e6967697
Rename UseCPUThread to SeparateCPUThread.
2013-08-09 22:41:33 -07:00
Unknown W. Brackets
02e301e5fe
Add a simple message event system to the GE.
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With this, the CPU thread feature now mostly works.
2013-08-09 22:41:31 -07:00
Unknown W. Brackets
e7c7c5b3db
Add a setting to launch a separate CPU thread.
2013-08-09 22:41:30 -07:00
Unknown W. Brackets
dc56ab9e83
Treat savestates specially, no longer using events.
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This makes it easier to run them on the GPU thread anyway, which is best
if they reset GPU caches etc., and should remove any timing related
issues.
2013-08-07 00:32:29 -07:00
Unknown W. Brackets
b17b23f1f2
Add a function to run the CPU core.
2013-08-04 15:23:38 -07:00
Henrik Rydgard
cdf674358e
Merge remote-tracking branch 'origin/master'
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Conflicts:
Core/MIPS/MIPSInt.cpp
2013-07-30 19:35:12 +02:00
Unknown W. Brackets
9ec3152a8c
Remove unused GLES dependency.
2013-07-29 22:47:37 -07:00
Henrik Rydgard
6ed4e348db
Some logging tweaks, fix running cpu tests on ARM
2013-07-30 01:09:10 +02:00
Unknown W. Brackets
b46ab5f5a4
Always defined WIN32_LEAN_AND_MEAN.
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Might as well, less mess everywhere else.
2013-07-28 21:04:20 -07:00
Unknown W. Brackets
7b7801d59a
Switch to including Windows.h from an intermediate.
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This makes it easier for Xbox which uses a separate header.
2013-07-28 21:04:19 -07:00
Kingcom
8955fedf44
Open directory as disc image
2013-07-23 17:24:33 +02:00