Henrik Rydgård
755b062abd
Minor perf improvement in ini file parser
2024-11-30 02:43:58 +01:00
Henrik Rydgård
305453b52d
Buffer: Optimize scanning for the next crlf
2024-11-22 10:31:07 +01:00
Henrik Rydgård
cb27df02f3
Implement new fast queue data structure CharQueue
2024-11-22 00:02:47 +01:00
Henrik Rydgård
9699be2110
RetroAchievements: Cleanup better on login failure
2024-09-26 01:09:56 +02:00
Henrik Rydgård
7a0cda93d0
Call TimeInit() in headless and unittest
2024-07-26 15:59:26 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
5b14cf9a3d
Switch to the new functions.
2024-06-04 10:28:13 +02:00
Henrik Rydgård
f2b4ad04c6
Write new 16-bit to 32-bit color conversion utility functions
2024-06-04 10:26:42 +02:00
Henrik Rydgård
4b45bde38f
Convert WordWrapper to use std::string_view
2024-05-24 13:39:49 +02:00
Henrik Rydgård
f6ca8101e0
Start getting string_view into WordWrapper
2024-05-24 12:40:11 +02:00
Henrik Rydgård
8397fd6791
Also disable the GPU JIT tests on ARM64, not applicable
2024-04-29 11:13:35 +02:00
Henrik Rydgård
431a30b9c8
Temporarily disable the JIT_IR unit test on Mac (not sure why it started crashing, OS upgrade?)
2024-04-29 10:32:33 +02:00
Henrik Rydgård
5a8140c301
Initialize RAIntegration support if available. Untested.
2024-04-05 18:15:10 +02:00
Henrik Rydgård
aedd51f2f6
Merge pull request #18272 from hrydgard/ui-event-enum
...
Change global UI messages to use an enum instead of strings.
2023-09-30 13:43:32 +02:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
...
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
daa1bc3c6e
Introduce "ParsedIniLine"
2023-09-26 10:07:10 +02:00
Unknown W. Brackets
e5df318990
unittest: Add jit compare for jit IR.
2023-09-24 10:17:34 -07:00
Henrik Rydgård
b61fa7053f
RetroAchievements: Add parameter to SetGame for IdentifiedFileType, also add bool return to SaveSecret
2023-09-06 10:56:51 +02:00
Henrik Rydgård
8a59ed0062
Add function ApplySafeSubstitution for translation strings with parameters
2023-07-16 16:26:49 +02:00
Henrik Rydgård
9bd67df5b2
Achievement savestate fixes
2023-07-08 21:47:16 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
234c1f05b8
Apply the same optimizations to the Vulkan backend. Smaller effect than for OpenGL.
2023-05-23 08:54:41 +02:00
Henrik Rydgård
ab34d20058
Add more methods to FastVec
2023-05-23 08:54:41 +02:00
Henrik Rydgård
956d784bde
Add FastVec, start using it for InitSteps
2023-05-23 08:54:40 +02:00