55 Commits

Author SHA1 Message Date
Henrik Rydgård
96c4a10e8c Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
Henrik Rydgård
e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
e64d768113 Implement the same for ARM64 2024-06-19 20:00:36 +02:00
Henrik Rydgård
1f129b6dca Replace "ReadFileToString" with a few semantically clearer wrappers. 2024-01-25 09:55:54 +01:00
Unknown W. Brackets
00d84695d8 headless: Rename collectEmuLog for clarity.
This is still used when running tests outside headless, so leaving in
CoreParameter.
2023-03-26 10:21:07 -07:00
Unknown W. Brackets
76ef95a841 headless: Remove printfEmuLog, simplify output. 2023-03-26 10:17:34 -07:00
Henrik Rydgård
8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
lainon
fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Unknown W. Brackets
3df6cb704f Global: Fix some type conversion warnings.
Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Henrik Rydgård
928bc88b01 Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
Henrik Rydgård
47039b4bcd Address all the easy feedback. Some is left. 2021-05-13 10:39:17 +02:00
Henrik Rydgård
a40b1dec5f Use Path for fullName in dirlisting. Bugfixes.
Buildfixes

UWP: Buildfix.

headless: Buildfix.

Common: Buildfix.

iOS: Buildfixes.

libretro: Buildfix.

Qt: Buildfix.
2021-05-13 10:39:16 +02:00
Henrik Rydgård
ae06499a0c Change Copy, Rename to use Path. Remove std::string version of Exists().
Buildfixes

Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
d775bf4e4c Merge pull request #14442 from unknownbrackets/path-extension
Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Henrik Rydgård
a40bb2eaa1 headless: Avoid empty string compares for mountIso. 2021-05-09 17:24:04 -07:00
Unknown W. Brackets
8a0adfde33 headless: Avoid C++ files for Path support.
Not critical for Android paths, but better if they work.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
5119d79082 Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
Unknown W. Brackets
17d2a314d5 UI: Correct developer tools test run. 2021-02-03 21:26:25 -08:00
Unknown W. Brackets
3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Henrik Rydgård
4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
3162f30158 Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
Henrik Rydgård
80e0f85332 Getting really close to getting rid of base/logging.h now.
Qt buildfix
2020-08-15 19:09:01 +02:00
Unknown W. Brackets
0d4bd341e9 Windows: Separate Pause and Break actions.
It was confusing that "Pause" made PPSSPP appear to hang.

This has the side effect of making "Break on Load" work outside Windows.
2018-06-23 10:14:36 -07:00