66 Commits

Author SHA1 Message Date
Henrik Rydgård
dc122f8595 ReportScreen: Calculate the disc CRC while filling out the form.
Prevents a temporary hang after the refactor.
2024-10-29 13:01:54 +01:00
Henrik Rydgård
5244538b77 Reporting: Delete the now unused extra threads, fix up compat reports. 2024-10-28 17:02:05 +01:00
Henrik Rydgård
e0c12c9547 More lint warning fixes 2024-10-10 10:52:45 +02:00
Henrik Rydgård
11210442ce Fix potential crash in reporting screenshot functionality 2024-09-17 11:24:22 +02:00
Henrik Rydgård
d21fef52ae Allow taking screenshots in the app menu 2024-05-10 21:10:11 +02:00
Henrik Rydgård
c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Herman Semenov
95f535dab0 [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
Herman Semenov
315340fc62 Using const reference for C++17 range-based loop and freq used objects 2023-12-13 17:33:01 +01:00
Henrik Rydgård
e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
Henrik Rydgård
0ff0ad9140 Remove preRender/postRender methods from screens, in favor of a mode parameter. 2023-12-10 14:09:55 +01:00
Henrik Rydgård
8a59ed0062 Add function ApplySafeSubstitution for translation strings with parameters 2023-07-16 16:26:49 +02:00
Henrik Rydgård
ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
d3955b42bb Rename some system functions, merge the Launch* ones.
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
Unknown W. Brackets
f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Johan Mattsson
e260ba4062 Fix missing 'else' 2022-12-03 15:29:14 +01:00
Henrik Rydgård
ec6d330ae4 Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Unknown W. Brackets
2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
iota97
8b79025507 Avoid confusion for translator 2022-01-10 20:04:47 +01:00
Henrik Rydgård
2e16e83159 It never ends... 2021-05-13 10:39:16 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Henrik Rydgård
e2e1c677cb GameInfoCache: Don't expose the workqueue.
Was unused anyway.
2021-04-30 23:04:24 -07:00
Unknown W. Brackets
3360121b5c UI: Expose lists better in descriptions.
Explicitly marks several lists, which should make exposing text better.
2021-02-21 18:41:08 -08:00
Unknown W. Brackets
4d0dea3506 UI: Add button to show CRC on feedback screen. 2021-02-16 19:29:37 -08:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00