Henrik Rydgård
080798b5dd
Move out two more functions from Core.cpp. Clean up Windows includes
2024-12-08 12:12:02 +01:00
Henrik Rydgård
f11675bcba
Minor UI fix: Consistent spacing on PauseScreen
2024-10-02 16:21:53 +02:00
Henrik Rydgård
6d01e2587d
Fix issue with background music playing when going back to the pause screen from game info screen
2024-09-24 13:50:21 +02:00
Henrik Rydgård
0c9605ddb2
Allow showing the game-info screen from in-game. Disable some options that can cause problems.
2024-09-18 13:52:42 +02:00
Henrik Rydgård
5999690af5
i18n: Remove our awkward ampersand-escape support, except in [DesktopUI]
2024-05-31 09:45:59 +02:00
Henrik Rydgård
5a8140c301
Initialize RAIntegration support if available. Untested.
2024-04-05 18:15:10 +02:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
...
Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
884c366692
Fix some longstanding issues with the GameInfoCache and optimize away double work
2024-01-28 16:23:27 +01:00
Henrik Rydgård
179776460c
PauseScreen: Put the run-in-background button next to Continue
...
Fixes #18544
2024-01-24 10:04:38 +01:00
Henrik Rydgård
20626ebfee
When we enforce run-behind due to multiplayer, show "Network connected" on the pause screen
2024-01-21 12:02:30 +01:00
Henrik Rydgård
902b73698f
Slight improvement to extra assert info (set special info on pause screen)
2024-01-18 23:00:43 +01:00
Henrik Rydgård
a996afb9f6
Allow unpausing with keys bound to pause.
2023-12-20 16:55:39 +01:00
Henrik Rydgård
6e369e5188
Add play/pause button to the bottom right of the pause screen
2023-12-11 13:56:16 +01:00
Henrik Rydgård
e8f70594a4
Implement running the game in the background on the pause screen. Fix some bugs.
2023-12-11 12:41:44 +01:00
Henrik Rydgård
17c779cd8f
RetroAchievements: Display rich-presence messages on the pause screen
2023-12-03 17:21:14 +01:00
Henrik Rydgård
aed8bc6d7b
RetroAchievements: Finish the Challenge->Hardcore rename
2023-12-03 16:41:29 +01:00
Henrik Rydgård
b629c99dbf
Change "Challenge Mode" to "Hardcore Mode", according to RetroAchievements guidelines
2023-11-30 18:11:03 +01:00
Henrik Rydgård
4c315bacdf
RetroAchievements: Add option to allow saving, but not loading, in challenge / hardcore mode.
...
This has been requested many times and is useful for development, so
let's simply allow it. It doesn't enable cheating for achievemenst since
you still can't load these states in challenge mode.
2023-11-14 22:54:39 +01:00
Henrik Rydgård
67cb466ee1
Allow using a file browser to choose UMDs during disc change.
2023-09-04 21:43:10 +02:00
Henrik Rydgård
9a8919810b
Translation cleanups
2023-08-01 13:04:52 +02:00
Henrik Rydgård
6bb97b3d46
Better mechanism to fade out the side bar when not on EmuScreen
2023-07-16 08:55:48 +02:00
Henrik Rydgård
cd45125085
RetroAchievements: Show active challenge achievements on pause screen.
2023-07-10 10:39:44 +02:00
Henrik Rydgård
bf0d074688
Add game achievement summary view directly on pause screen, code cleanup
2023-07-08 21:47:19 +02:00
Henrik Rydgård
d0b42705a0
Switch over to rc-client
2023-07-08 18:59:37 +02:00
Henrik Rydgård
a7c21b582e
Move UI/RetroAchievements.{cpp,h} to Core.
...
Necessary to avoid some dependency inversion.
Gotta figure out how this will interact with the libretro stuff..
2023-07-02 12:02:20 +02:00