Henrik Rydgård
8421c1e2a1
Move g_backgroundAudio.Play to NativeUpdate
2023-03-24 14:48:49 +01:00
Henrik Rydgård
21bd50dcb0
Remove polling requirement from DSound audio backend
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Might as well sleep for a short period instead, same effect really.
2023-03-24 10:40:10 +01:00
Henrik Rydgård
5a55fd5fd3
And replace "graphics_restart", "toggle_fullscreen", etc
2023-03-22 23:52:15 +01:00
Henrik Rydgård
410b35fba3
Get rid of "finish" and "setclipboardtext" messages, replace with requests.
2023-03-22 22:17:26 +01:00
Henrik Rydgård
b7350f3cbf
Fix folder browser on Android and Windows
2023-03-22 19:25:35 +01:00
Henrik Rydgård
e9f5394f59
Move the Windows open file dialog to the new system, switch the background image selector over.
2023-03-22 14:53:07 +01:00
Henrik Rydgård
de064e210e
Replace the inputbox queue with a more generic RequestManager.
2023-03-22 12:41:11 +01:00
Henrik Rydgård
94debfbf36
Rename screenManager to g_screenManager, readme update
2023-03-22 09:44:44 +01:00
Henrik Rydgård
2786786c9f
Avoid Host in Windows graphics init
2023-03-21 14:07:27 +01:00
Henrik Rydgård
f5472ba0d8
Cleanup up unnecessary audio init functions
2023-03-21 13:39:02 +01:00
Henrik Rydgård
f60f5ccaea
Move SetDebugMode notification
2023-03-21 13:39:00 +01:00
Henrik Rydgård
53172eff63
Renaming and file splitting
2023-03-06 16:42:50 +01:00
Henrik Rydgård
3b39e9e068
Turn the VFS into a class, to be able to reuse it for other purposes.
2023-03-06 16:42:47 +01:00
Henrik Rydgård
4c45f8a4b0
Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it
2023-02-25 23:04:27 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
...
* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
a288c59841
Simplify tilt, step 1
2023-02-16 10:33:47 +01:00
Henrik Rydgård
7d40ed6ba1
Tilt control: Split the deadzone parameter since it needs to be different for different types.
...
Can at least share the string without problems.
Also rearrange the settings a little bit.
2023-02-11 23:42:55 +01:00
Unknown W. Brackets
655797a846
iOS: Disable jit in DefaultCpuCore().
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This means loading game-specific inis should properly auto-disable.
2023-02-06 21:07:32 -08:00
Henrik Rydgård
af8e4cd36b
Fixes for portrait mode. Move the haptic feedback setting where it belongs.
2023-02-02 11:59:56 +01:00
Henrik Rydgård
1f51a31544
Remove the separate deadzone-skip value.
2023-02-02 01:09:30 +01:00
Henrik Rydgård
4aeb1ef703
Better math, fix tilt calibration (was entirely broken)
2023-02-02 01:01:05 +01:00
Henrik Rydgård
738b7fc630
Merge pull request #16889 from hrydgard/tilt-improvements
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Tilt improvements: Add visualizer, better defaults
2023-02-01 17:47:11 +01:00
Henrik Rydgård
ce40744cdd
Merge pull request #16874 from SerenaKit/serena/darwin-browse-button
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Browse button on Darwin platforms, rename some classes/functions
2023-02-01 17:21:53 +01:00
Serena
482e989cd7
convert to System_SendMessage insanity
2023-02-01 19:03:12 +03:00
Henrik Rydgård
3b36a1bb66
TiltEventProcessor belongs in Core, not UI.
2023-02-01 15:04:32 +01:00