Henrik Rydgård
b226dd329f
Postshader: Fix issue where some changes weren't reflected until resizing the window
2024-10-29 16:15:46 +01:00
Henrik Rydgård
f86b55c481
Postshader: Work around a play-reported race condition (haven't figured out how to hit it, though).
2024-10-29 15:50:47 +01:00
Henrik Rydgård
2c283fbb07
Minor cleanups, crashfixes
2024-10-14 23:57:19 +02:00
Henrik Rydgård
d7d37e58d4
Remove the title from the "Rotation" popup button. Fixes #17201
2024-07-19 09:55:22 +02:00
Herman Semenov
117e5f088c
[UI] Fixed 'info' always true
2024-04-12 13:54:26 +03:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
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Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Herman Semenov
95f535dab0
[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:35:02 +03:00
Henrik Rydgård
6d51fbc1e6
Refactor UI background rendering. There's now a BackgroundScreen.
2023-12-10 22:26:46 +01:00
Henrik Rydgård
19e4de5088
Change global UI messages to use an enum instead of strings.
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Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
84fffec4f3
Switch all NativeMessageReceived to System_PostUIMessage
2023-07-06 17:26:02 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
4e0babc950
Add a "reset to default" for all float-slider settings
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Unfortunately, the default values from the configs are not exposed
outside Config.cpp, so there's duplication.
Need to figure out how to do fix that, but it's out-of-scope for this
PR.
2023-04-05 10:50:53 +02:00
Henrik Rydgård
8f96ec371e
Rename iBufFilter -> iDisplayFilter
2023-04-05 09:34:18 +02:00
Henrik Rydgård
d223d3c316
Rename CenterDisplayOutputRect to CalculateDisplayOutputRect
2023-04-02 22:29:08 +02:00
Henrik Rydgård
2fa93982ea
Add support for integer scale factor for display
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This is mainly useful if you want an authentic pixellated look with 1x
rendering (or software) and nearest display filter. It'll simply round
down the auto-scaled sized to the nearest integer scale factor,
configuring exactly which one isn't that interesting since they all are
gonna look good.
Fixes #17093
2023-04-02 22:29:08 +02:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
07c043a4ee
Move the "Ignore insets when centering" setting to the display layout screen.
2022-12-17 16:18:35 +01:00
Henrik Rydgård
3053f763f6
Add setting for transparent UI background
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Fixes #16593
2022-12-16 09:15:08 +01:00
Unknown W. Brackets
fe470c790e
Postshader: Reset ini keys for defaults.
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Should fix the Vignette shader defaults, see #16562 .
2022-12-12 19:11:20 -08:00
Unknown W. Brackets
f202029d0b
Postshader: Don't save default setting values.
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This way the defaults can change in the future without problems.
2022-12-12 19:09:14 -08:00
Unknown W. Brackets
f44852bb18
Global: Cleanup virtual/override specifiers.
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Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
4280a9f51c
Force postshaders with the usePreviousFrame flag to the end of the order
2022-12-09 17:19:08 +01:00
Henrik Rydgård
7ff0030772
Added vertical layout for display layout screen
2022-12-08 16:04:20 +01:00
Henrik Rydgård
600cb907bd
Auto-open settings if there's only one post-shader
2022-12-08 13:02:44 +01:00
Henrik Rydgård
3e7f7ad8d7
Add CSS-style padding support to LinearLayout. Use to improve the look
2022-12-08 00:01:46 +01:00