71 Commits

Author SHA1 Message Date
Henrik Rydgård
c29f81da36 Fix issue with the collapsible sections in control mapping collapsing on every change. 2024-01-29 17:57:01 +01:00
Henrik Rydgård
9cb3d03098 Add categories for control bindings 2023-12-20 16:20:26 +01:00
Henrik Rydgård
812b1024f0 Move TouchTestScreen to DevScreens 2023-12-14 19:01:19 +01:00
Henrik Rydgård
b78c7ad470 Merge pull request #18545 from GermanAizek/const-ref-params
Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
3d422b11c0 [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
Henrik Rydgård
22295a6412 Plumb through a ScreenRenderMode parameter 2023-12-10 13:05:17 +01:00
Henrik Rydgård
2b7fe0d729 Cleanup: callbacks->lambdas 2023-08-24 11:08:43 +02:00
Henrik Rydgård
b9327073bb Add checkbox controlling if new mappings can be combo mappings.
These can be problematic with certain controllers that send double
signals. Like PS4 controllers on Android, the analog triggers send dual
axis events, and additionally digital events.
2023-07-07 10:42:08 +02:00
Henrik Rydgård
fc3f7da3af TouchTestScreen: Have 8 entries logged instead of 2. 2023-07-06 11:48:25 +02:00
Unknown W. Brackets
87b5a0b107 UI: Buildfix. 2023-04-07 10:35:01 +02:00
Henrik Rydgård
18d7412116 Warning fix, buildfix 2023-04-07 10:35:01 +02:00
Henrik Rydgård
ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
88e73801fe Fix the binding UI to support multi-bind 2023-04-01 17:51:45 +02:00
Henrik Rydgård
0e1c42ce70 Plumb multimappings all the way through. 2023-04-01 13:50:57 +02:00
Henrik Rydgård
d00809ae53 Rename KeyDef to InputMapping and give it responsibility for Axis encoding 2023-03-29 11:59:31 +02:00
Unknown W. Brackets
4cb37d4391 UI: Highlight buttons on press in visual PSP map. 2023-01-28 17:42:23 -08:00
Henrik Rydgård
07114c6aaf Remove return value from axis functions in API 2023-01-10 10:12:37 +01:00
Henrik Rydgård
a3a949f5e6 Remove touch() return values from screen hierarchy 2023-01-10 10:12:37 +01:00
Henrik Rydgård
f68ba55f96 Minor initialization cleanups 2022-12-22 11:13:52 +01:00
Henrik Rydgård
575560f679 Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
Henrik Rydgård
9f3851678e Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Unknown W. Brackets
9c92af2b77 UI: Delay between successive mapping in controls. 2021-10-07 18:45:15 -07:00
Unknown W. Brackets
6378cb1693 UI: Fix focus persistence in control mapping.
Trying to reset focus from the parent was just complicating things.
We persist the focus state when recreating views.
2021-08-29 16:43:15 -07:00