Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
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1fad623397
x86jit: Fix spill on sc in longer block.
2023-09-11 22:29:46 -07:00
Henrik Rydgård
23aedf1e63
More sensible approach to the sc problem that broke Beats
2023-09-11 16:07:21 +02:00
Henrik Rydgård
accd9b1f2c
sc instruction: Make sure the rt register is mapped. Fixes Beats.
2023-09-11 14:18:58 +02:00
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9a8ac1fe08
x86jit: Implement ll/sc.
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The point here is that breakpoints now work for ll and sc.
2023-07-29 18:49:45 -07:00
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df2462b1d9
irjit: Implement ll/sc.
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These occur more than I expected in LittleBigPlanet while loading.
2023-07-29 17:57:44 -07:00
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0f5859510e
x86jit: Simplify memcheck handling.
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Now it's mostly the same as the other jits.
2023-04-12 01:07:48 -07:00
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4178f09e57
Build: More consistently avoid _M_ defines.
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We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
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f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
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5d60fa0d0d
Common: Maintain C++11 support in sign extend.
2021-01-31 08:44:02 -08:00
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1b00da2f3a
Common: Sign extend w/func not chained casts.
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Should be clearer to read and easier to get right.
2021-01-31 01:25:52 -08:00
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d3c06266c5
jit: Fix conditional disable flags.
2021-01-09 11:50:32 -08:00
Henrik Rydgård
4c034ce988
Make all the Comp_Cache implementations the same.
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We have the informative comments in the interpreter implementation
anyway.
2020-10-16 09:13:41 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
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419c1fbd73
Jit: Respect flags for jit types and features.
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Left some free space for more.
2019-02-03 14:57:08 -08:00
Henrik Rydgård
884aef6603
SafeMem: Remove the "far" optimization that saves 3 bytes sometimes but is really dangerous and not worth the complexity.
2017-08-30 09:58:30 +02:00
Florent Castelli
8c3552de74
cmake: Detect features at compile time
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Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00
Henrik Rydgård
a897723e6a
Separate out jit reading nearby instructions.
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This makes it easier to use an IR for these things, or remove them.
2015-04-11 00:53:24 -07:00
Henrik Rydgård
6bf2c02908
x86 jit: Allow storing all imms directly without bouncing to a register, not just zero.
2014-12-23 22:25:53 +01:00
Henrik Rydgard
51d55bd645
Namespacing cleanup (it's bad to do "using namespace" in a header)
2014-12-07 14:44:15 +01:00
Henrik Rydgard
53b5d331b4
Assorted minor optimizations
2014-11-17 21:21:44 +01:00
Henrik Rydgard
bfcd3690b6
x86 jit: Fix+enable quaternion product, optimize "sw zero, *"
2014-11-16 18:37:38 +01:00
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e3a04aa2d2
x86jit: Preload sp and similar regs used often.
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This can help us avoid using a temporary.
Very tiny performance improvement.
2014-10-12 14:53:56 -07:00
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6ccae8f5a7
x86jit: Use a faster safemem fallback.
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Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.
Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00
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2347498667
x86jit: Use templates to avoid some void * casts.
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Makes it a bit cleaner and potentially safer.
2014-01-18 09:57:13 -08:00