Henrik Rydgård
4d6905672e
Bunch more linting
2024-10-10 11:57:10 +02:00
Henrik Rydgård
c3f291e9fe
Fix for possible overflow in the resampler (can prevent some audio clicks)
...
Comment fixes
2024-09-04 12:56:15 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. ( #17176 )
...
* Move the resampler usage to a common file, AudioCommon.
Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.
* Android.mk typo
* libretro makefile fix
* libretro buildfix
* libretro: try a different approach for the temporary solution
* duh
* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
e95662cebf
Separate out the core interface around the resampler, in order to move it out from __sceAudio.
2023-03-24 14:48:53 +01:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
...
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
b1e31d89e1
Audio: Correct protection against time skew.
2021-10-10 15:05:51 -07:00
Unknown W. Brackets
01b99eff98
Audio: Cleanup buffer wrap code.
...
This is a bit more straight-forward.
2021-10-09 08:17:55 -07:00
Henrik Rydgård
a7859cfd2a
Fix some comments and a string
2021-08-18 09:28:17 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Unknown W. Brackets
ff9b9f7321
Sas: Add option to control reverb volume.
...
This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
...
This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
e2d000cd34
Audio: Avoid left shift when resampling.
2021-01-31 10:42:31 -08:00
Henrik Rydgård
886a8b1ac6
Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
2020-10-05 21:05:23 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
...
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
054acf768c
Don't cache time in a variable.
...
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
b43698a13d
Remove most instances of base/logging.h from Common, Core, GPU, more
2020-08-15 19:08:44 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
...
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Henrik Rydgård
2ba65c831a
Fix minor bug in StereoResampler debug display
2020-05-26 23:10:28 +02:00
Henrik Rydgård
90fd2d9e33
Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time.
2020-05-17 19:00:48 +02:00
Henrik Rydgård
0692b6dca6
Revert the loop check in StereoResampler, new one could accidentally keep looping when underrun severely (like if emulation stopped).
2020-05-17 18:16:26 +02:00
Henrik Rydgård
67334e4ae7
StereoResampler: Make sure the target buffer size is large enough, taking SYSPROP_AUDIO_FRAMES_PER_BUFFER into account.
2020-05-17 11:46:12 +02:00
Henrik Rydgård
f81dfa0171
Rename things to make more sense.
2020-05-17 11:05:53 +02:00
Henrik Rydgård
c46424afd6
StereoResampler: Use C++ atomics
2020-05-17 10:21:02 +02:00