146 Commits

Author SHA1 Message Date
Henrik Rydgård
739a32324d Thread view: Show wait type 2024-12-08 11:13:21 +01:00
Unknown W. Brackets
a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
a2669377eb Merge pull request #14149 from unknownbrackets/usb-wait
Usb: Implement state waits
2021-02-16 00:02:08 +01:00
Unknown W. Brackets
cfbeadccc7 Usb: Implement state waits.
See #11067 - implementing in hopes of reducing spin.
2021-02-15 13:43:05 -08:00
Unknown W. Brackets
b9ae574679 Thread: Log error when delaying a waiting thread.
This will handle double delaying and delaying in general.
2021-02-06 23:55:46 -08:00
Henrik Rydgård
5c0ab8bea3 Guess at a fix for #13698 - sceKernelThreadGetExitStatus probably takes some cycles. 2020-11-23 09:09:36 +01:00
Unknown W. Brackets
ac7522b0dd Plugins: Schedule plugins before game thread. 2020-09-08 09:31:09 -07:00
ANR2ME
439171fc56 An attempt to reduce the lags/stutters during multiplayer caused by improper blocking behavior. 2020-09-04 13:09:44 +07:00
sum2012
80283d3230 Add a check in sceKernelExitDeleteThread 2020-08-18 21:03:45 +08:00
sum2012
35c05ef064 Use ppsspp error name 2020-08-18 06:42:55 +08:00
sum2012
df1f126715 Fix sceKernelExitThread
fix #13297 fix #9523
According from
https://github.com/jpcsp/jpcsp/blob/master/src/jpcsp/HLE/modules/ThreadManForUser.java#L3924
2020-08-17 23:16:15 +08:00
shenweip
c7e2eba231 Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
Henrik Rydgård
1010a07f65 Expose more information on the crash screen (current kernel thread) 2020-07-12 16:47:53 +02:00
Henrik Rydgård
e184ed368d Kernel: Add a little paranoia check on chained mipscalls.
See #13057
2020-07-12 10:39:25 +02:00
Unknown W. Brackets
54e1afda1e HLE: Make calling mips funcs simpler.
This makes their return value handling, scheduling, etc. more
straight-forward.
2020-03-22 06:59:43 -07:00
Unknown W. Brackets
7d36b70a8e Kernel: Rename conflicting kernel object names.
These are names that can often conflict with system headers in ports.
Let's just simplify by prefixing with PSP.

No actual functional/code changes, just syntax and names.
2020-03-15 08:33:40 -07:00
Unknown W. Brackets
593e48b865 Io: Update async priority more correctly.
When an operation finishes, whether it uses the priority from the first
operation or the current thread's priority depends on sdk version, it
seems.

This also makes it resolve the default priority on open, so that changing
the default afterward doesn't affect already open descriptors.
2020-01-03 14:24:52 -08:00
Unknown W. Brackets
f63daf8185 Io: Change async thread priority if running.
Really thought I'd already done this, must've made a mistake...
Fixes #12400.
2019-10-20 10:26:37 -07:00
Unknown W. Brackets
dd804660c9 Psmf: Use kernel memory for helper thread stack.
Also, thread stacks must be 0x200 or larger.
2019-09-01 08:16:05 -07:00
Unknown W. Brackets
f244b390ae Kernel: Kernel threads can beget kernel threads.
Fixes #7687.
2019-03-23 12:05:06 -07:00
Unknown W. Brackets
5670fc03ae Debugger: Add debug interfaces for threads.
This way we can switch context.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
97cce6ccfe ThreadEvent: Trigger handlers for start/exit too.
Start isn't in the right place or on the right thread, and exit isn't on
the right thread either.  But these don't seem very particular about what
thread they run on.
2016-05-28 21:19:28 -07:00
Unknown W. Brackets
c6cd614f2b Thread: Allow mipscalls to be scheduled in a row.
Should be fine to just use the stack to save these things, likely that's
what happens in real firmware.  This fixes issues when a second mipscall
is scheduled in the same HLE syscall.
2016-05-28 21:18:03 -07:00
Unknown W. Brackets
e9916bdf0b ThreadEvent: Add management functions.
Currently never being triggered, though.
2016-05-28 21:17:16 -07:00
Unknown W. Brackets
909e4b9bd8 Switch lo and hi so that low comes first.
This way we can treat it as a single 64-bit value.
2015-06-28 10:42:19 -07:00