438 Commits

Author SHA1 Message Date
Henrik Rydgård
4befbeac7c Move the dump playback mips code to Playback.cpp. Assorted cleanup. 2024-12-10 01:27:25 +01:00
Henrik Rydgård
983ea69a57 Replay: Add some plumbing to propagate the Break status outwards 2024-12-10 01:27:25 +01:00
Henrik Rydgård
ccd5bcaa45 Add facility for __KernelGPUReplay to request to be called again 2024-12-10 01:27:25 +01:00
Henrik Rydgård
b010f1bd48 Make the dispatcher less confusing 2024-12-10 01:27:25 +01:00
Henrik Rydgård
b3d08977d5 Delete unused code 2024-12-08 11:25:00 +01:00
Henrik Rydgård
0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård
41eeb491e7 Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
Henrik Rydgård
9d48e51205 Merge pull request #19467 from hrydgard/german-check-before-delete
[Common/Core/Windows] Removed excess check pointer before delete or free
2024-09-17 14:27:41 +02:00
Herman Semenov
3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Henrik Rydgård
6328a4414b Minor logging change 2024-09-17 00:19:58 +02:00
Nemoumbra
b794532a8e Tabulation fix + potential misaligned read fix 2024-08-11 20:20:07 +03:00
Henrik Rydgård
aa7fd6979e Disable preloading of function stubs if bPreloadFunctions is off
Fixes #19349. Strange that the game worked at all.

The issue is that the arena could get resized due to precompile during
sceKernelModuleLoad . Now respect the flag that turns precompile off
properly (we should probably make it work differently instead, if we're
gonna have it).
2024-07-22 09:51:58 +02:00
Henrik Rydgård
a95ead4847 Add a clickable notification if "Dump decrypted EBOOT" is enabled
Makes it easier to find the file.
2024-07-18 14:08:22 +02:00
Henrik Rydgård
f8bf0bfbb5 Add some new logging to sceUtility to try to figure out the Silent Hill problem 2024-07-16 22:04:41 +02:00
Henrik Rydgård
e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Nemoumbra
8409914b79 Added deciphering of ~SCE headers (cracked by me) 2024-05-09 04:43:45 +03:00
Henrik Rydgård
0b91aa50ee Improve memory safety, add bugfix to little-used sysclib functions 2024-05-05 14:19:49 +02:00
Herman Semenov
2a31f8c6c0 [Common/Core/HLE] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:33:56 +03:00
Henrik Rydgård
155222145a Merge pull request #18550 from GermanAizek/fix-memsize-type
[Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer
2023-12-14 17:51:08 +01:00
Herman Semenov
309f0d97f2 [Common Data Net/Core Debugger HLE/GPU Debugger] Fixed reduction data type size to strict 32-bit integer 2023-12-14 19:26:10 +03:00
Herman Semenov
315340fc62 Using const reference for C++17 range-based loop and freq used objects 2023-12-13 17:33:01 +01:00
Henrik Rydgård
85001bf71f Remove some redundant uses of MOBILE_DEVICE. Goal is to one day get rid of that define. 2023-12-07 17:30:15 +01:00
sum2012
9869267160 oop 2023-11-01 06:33:08 +08:00
sum2012
199f0dd704 Record Atrac libersion
Gripshift library version 0x101 ,crc 3dd5e32f
2023-11-01 06:29:55 +08:00
Unknown W. Brackets
c122ee0a11 HLE: Add some assorted detected func names.
These come from here:
https://github.com/SiSTR0/sce_symbols/blob/main/psp_names.txt
2023-06-06 23:50:49 -07:00