Henrik Rydgård
eccf23cf3b
Cleanup after prev PR
2024-11-30 02:51:48 +01:00
Henrik Rydgård
7cc59dcda1
Savedata multiload: Do a directory listing so we can filter missing directories faster.
2024-11-30 02:44:01 +01:00
Henrik Rydgård
84154e837e
Avoid running the initial savedata size scan except on games that need it.
2024-11-29 15:48:39 +01:00
Henrik Rydgård
7e194d15e2
For the free-space savedata scan, only scan relevant subdirectories.
2024-11-29 15:34:22 +01:00
Henrik Rydgård
2e85eb5128
More static code analysis fixes
2024-10-28 17:59:06 +01:00
Henrik Rydgård
b10c4f7fae
Crashfix, warning fix, cleanup
2024-10-22 14:15:47 +02:00
Henrik Rydgård
843fe22968
Remove superfluous .c_str()
2024-10-17 22:21:07 +02:00
Henrik Rydgård
1a89c26dc0
Warning fixes
2024-10-03 18:19:11 +02:00
Henrik Rydgård
9b8f18298a
Translation fixes, etc
...
Thanks @TotalCaesar659
2024-09-27 10:15:52 +02:00
Henrik Rydgård
f020d1d815
Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords
2024-09-26 10:48:31 +02:00
Henrik Rydgård
eccd7f3767
More const/static-ification
2024-09-17 15:22:37 +02:00
Herman Semenov
3c66f149d3
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00
Henrik Rydgård
c2a38181ad
Alternate solution for ModNation Racers metadata overwrite (see #18430 comments)
2024-09-10 19:06:22 +02:00
Henrik Rydgård
f18715bb7c
Some renaming
2024-07-16 22:04:41 +02:00
Henrik Rydgård
4582ee692a
More logging changes
2024-07-16 22:04:41 +02:00
Henrik Rydgård
70cb1104dc
Kirk: Remove use of uninitialized stack as a random number source
...
This confused Valgrind and made me think we had another memory bug.
Turns out this is NOT the cause of #13781 , which I still don't
understand.
2024-07-16 22:04:41 +02:00
Henrik Rydgård
cde71fc2b3
Misc cleanup
2024-07-16 22:04:41 +02:00
Henrik Rydgård
f8bf0bfbb5
Add some new logging to sceUtility to try to figure out the Silent Hill problem
2024-07-16 22:04:41 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
dae44c1120
SavedataParam: optimize PSPMatch
2024-05-05 11:51:31 +02:00
Henrik Rydgård
b7f0a9029e
More cleanup
2024-04-07 12:36:32 +02:00
Henrik Rydgård
79c553d004
Remove the zero-write in BuildHash
2024-04-07 12:31:45 +02:00
Henrik Rydgård
404600faa3
SavedataParam/ParamSFO: Minor code cleanups
2024-04-07 12:31:45 +02:00
Henrik Rydgård
77133dd82c
Fix a long-standing buffer overflow in savedata encryption
...
BuildHash pads the buffer up to its 16-byte aligned size with zeroes,
so there needs to be space for that. Or, we should just remove that
write, but let's do the smallest change that fixes the bug for now.
2024-04-07 11:42:51 +02:00
Herman Semenov
17ecee1715
Fixed return copies from functions and const ref params
2024-04-02 18:37:00 +03:00