704 Commits

Author SHA1 Message Date
Henrik Rydgård
c842e3f137 Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger 2024-12-10 01:06:04 +01:00
Henrik Rydgård
bd3c58e540 Game config loading: Remove redundant Exists calls 2024-11-30 00:40:11 +01:00
Henrik Rydgård
ca7268a64d Use a separate file for the "Failed GPU backends" on all platforms.
This avoids saving config to clear it during startup.
2024-11-28 09:48:15 +01:00
Henrik Rydgård
39a07a033c Make imdebugger visibility a config option instead of emuscreen state 2024-11-12 12:20:47 +01:00
Henrik Rydgård
1f8549045d Default Discord rich presence to off 2024-11-02 21:36:30 +01:00
Henrik Rydgård
0af3a87d3f For the release, disable "Use experimental atrac". Doesn't make sense yet. 2024-10-22 11:02:26 +02:00
Lubos
f56f696386 OpenXR - Cleanup 2024-08-08 12:35:45 +02:00
Lubos
3154a5fac1 OpenXR - VR camera features on any platform 2024-08-07 09:25:12 +02:00
Lubos
3a6bf77f6b OpenXR - Texts review 2024-08-05 12:45:42 +02:00
Lubos
0f313e1d13 OpenXR - Make camera pitch value floating-point 2024-07-22 15:55:06 +02:00
Lubos
b70c2cfd10 OpenXR - Anti-flickering rendering flow added 2024-07-22 13:33:03 +02:00
Nabile Rahmani
1aec09a056 Initialise iDisplayRefreshRate to 60.
Fixes tests as code would read an uninitialised value before the config's constructor gets to run.
2024-07-13 23:08:38 +02:00
Nabile Rahmani
7af15c73bc [Feature] Option to override the display refresh rate
This adds a per-game graphics option, `DisplayRefreshRate`, to override the display refresh rate.

It defaults to 60 Hz, and is located in Dev tools.

Games using variable timesteps benefit from higher refresh rates.

Closes #19319
2024-07-13 15:04:20 +02:00
Henrik Rydgård
305418813a Add option to control the iOS app switching mode 2024-07-05 20:08:12 +02:00
Henrik Rydgård
35c40196d4 Implement UI for setting up the iOS audio modes 2024-05-27 15:17:47 +02:00
Henrik Rydgård
6817858d61 Use a hacked MoltenVK that can be loaded (but doesn't work) on iOS 12.
See https://github.com/KhronosGroup/MoltenVK/issues/2240
2024-05-26 16:45:29 +02:00
Henrik Rydgård
a059750f5a Add basic checkbox UI for GPI switched, add display of GPO LEDs
Try it with Parappa.
2024-05-12 18:01:25 +02:00
Lubos
7f127e3567 Revert "OpenXR - Projection matrix on Quest 3 fixed"
This reverts commit 4d61896403.
2024-05-08 21:57:31 +02:00
Henrik Rydgård
dbd774040e Add option to mirror the camera image horizontally.
Only for Windows right now - since the PSP expects the image as a JPEG and
the various backends deliver it as such, we have to add
platform-specific code to mirror the image pre-compression.
2024-04-16 20:33:06 +02:00
Henrik Rydgård
f3d6c93339 Add empty AtracCtx2 implementation, and a dev setting to select it. Savestates don't work. 2024-04-15 13:50:16 +02:00
Henrik Rydgård
4b34e4cfb4 Add option to disable plugins completely 2024-04-09 13:13:30 +02:00
Henrik Rydgård
770e5b4f4a Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows 2024-04-05 22:41:08 +02:00
Henrik Rydgård
5a8140c301 Initialize RAIntegration support if available. Untested. 2024-04-05 18:15:10 +02:00
Henrik Rydgård
c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
04ea4987b0 Bring back the old combo behavior, make the new behavior a checkbox (strict combo order). 2024-01-29 18:06:31 +01:00