Kingcom
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9a65263230
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into Debugger
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2013-07-09 11:19:31 +02:00 |
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Kingcom
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98289b624a
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Make disassembly font size configurable
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2013-07-09 11:17:57 +02:00 |
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Henrik Rydgård
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476382d2cc
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Merge pull request #2692 from unknownbrackets/keymap-axis
Do axis keymap as well (should replace right stick bind)
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2013-07-08 01:14:02 -07:00 |
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Unknown W. Brackets
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1edbda62d0
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Remove right stick swap option, not needed.
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2013-07-07 17:22:25 -07:00 |
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Unknown W. Brackets
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00aaf2bb11
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Remove right stick bind option entirely.
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2013-07-07 17:21:22 -07:00 |
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Henrik Rydgard
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3281aa5bb6
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Fix the actual typo..
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2013-07-08 00:36:25 +02:00 |
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Henrik Rydgard
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613b9ec994
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Change a variable name to match the name used in the ini file. Default screenshots to JPG.
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2013-07-08 00:10:23 +02:00 |
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Henrik Rydgård
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d1cc98c2fc
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Merge pull request #2668 from thedax/directinputUpdate
Windows: Preliminary update for DirectInput to the new key mapping system
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2013-07-07 14:48:33 -07:00 |
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Unknown W. Brackets
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3852e26558
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Remove the force device setting, map instead.
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2013-07-07 13:44:21 -07:00 |
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dykebeard
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dc0a7de62b
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PNG screenshot writing
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2013-07-07 14:56:18 -04:00 |
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bagnz0r
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ea2f624092
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Increased default sound volume to 5. Just because 4 is too low,
literally.
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2013-07-07 00:53:29 +02:00 |
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Henrik Rydgard
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1c7038fab9
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Reduce default volume.
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2013-07-06 23:50:45 +02:00 |
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Henrik Rydgård
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9d2e8b1799
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Merge pull request #2632 from raven02/patch-3
Add preliminary volume control for BGM and SE
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2013-07-06 12:18:40 -07:00 |
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Henrik Rydgard
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b0ee3a173a
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Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping.
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2013-07-06 20:45:44 +02:00 |
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Henrik Rydgard
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cc58e34cf8
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
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Henrik Rydgard
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a599bf7500
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Assorted warning fixes and cleanups
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2013-07-06 11:09:19 +02:00 |
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raven02
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6c3895491e
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Add preliminary volume control for BGM and SE
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2013-07-06 16:54:13 +08:00 |
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Unknown W. Brackets
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3643345b67
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Merge pull request #2637 from thedax/swapDInputRASAxes
Allow DirectInput Axis swap to be saved to the ini.
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2013-07-05 16:26:24 -07:00 |
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The Dax
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7b52cde7cd
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Forgot to add the ability to save the option.
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2013-07-05 19:23:20 -04:00 |
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Henrik Rydgård
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57215037e1
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Merge pull request #2636 from thedax/swapDInputRASAxes
Windows: Add option to let DirectInput controllers swap right stick axes
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2013-07-05 16:16:03 -07:00 |
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The Dax
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3560a489fb
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Add an option to allow DirectInput to swap the right analog stick axes, in case the emulator detects them incorrectly.
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2013-07-05 19:09:16 -04:00 |
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arnastia
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796800adfd
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CPUConvert is now FramebuffersCPUConvert; allocated memory addressed by fb_address is now used in packing code for both OpenGL and OpenGL ES; some code cleanup, most of it pixel format conversion code.
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2013-07-02 14:08:59 +01:00 |
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arnastia
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7824f3c09f
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Merge remote-tracking branch 'upstream/master'
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2013-07-01 18:59:44 +01:00 |
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Henrik Rydgård
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f5da5f4cf6
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Merge pull request #2544 from raven02/filtering-ui
Consolildate Texture filtering option
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2013-06-30 00:11:12 -07:00 |
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Unknown W. Brackets
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3eb5e917ee
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Change the config setting to not say game.
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2013-06-30 00:02:33 -07:00 |
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