1064 Commits

Author SHA1 Message Date
Henrik Rydgård
653afeb7ab Vulkan: Implement basic integrated GPU profiling.
Currently simply measures the total GPU time of the frame. Will later be
extended to get the execution time of individual render passes.
2019-08-21 00:03:00 +02:00
Henrik Rydgård
734658b80c Merge pull request #12182 from LunaMoo/touchRA
Add right analog for touch controls.
2019-07-25 10:58:47 +02:00
Unknown W. Brackets
5e2b4d9f1d Config: Specify/save game title on load too.
Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
LunaMoo
5e09d57b6c Add right analog for touch controls. 2019-07-18 03:18:15 +02:00
Henrik Rydgård
3f134606e4 Merge pull request #12175 from unknownbrackets/texreplace-install
UI: Allow installing texture packs from zips
2019-07-15 22:03:31 +02:00
Unknown W. Brackets
b4d9d038b4 Replacement: Allow region-specific settings.
This makes it easier to reuse one pack for multiple game ids.
2019-07-14 16:01:37 -07:00
Unknown W. Brackets
ecf509c362 Config: Add game name to game-specific inis. 2019-07-14 15:07:03 -07:00
Henrik Rydgård
e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Unknown W. Brackets
e4e0cdd0f7 Audio: Add volume for alternate speed.
Fixes #11605.
2019-06-23 13:34:08 -07:00
Unknown W. Brackets
3e07b02226 Core: Keep number on setting for translated.
This way it will keep working in old versions for bisecting.
2019-06-22 12:49:19 -07:00
Unknown W. Brackets
7ff88d4bed Core: Save GPU backend as identifier.
Still reads in old number values.  This way it's easier for someone to
follow instructions to fix the backend if necessary due to driver crashes.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
504acf15de Core: Allow for disabling graphics backends.
Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.

Also centralizes support checks.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
df6c5f38dc Core: Use readable names for failed backends. 2019-06-22 12:48:56 -07:00
LunaMoo
da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård
a59099e1bf Oops, fix the D3D9 fallback 2019-05-11 06:36:28 +02:00
Henrik Rydgård
2f26297062 Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
driver1998
0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
LunaMoo
0a4dc1f883 Remove "sound speed hack". 2019-04-25 04:15:31 +02:00
Henrik Rydgård
e3d7ca67a0 Rename the lag sync config ini setting to reset it for all users. See #10195. 2019-02-25 15:50:28 +01:00
Henrik Rydgård
172bcbbf47 Android: Default screen rotation to auto landscape for new users. Fixes #11832 2019-02-23 17:17:40 +01:00
Henrik Rydgård
d91f706206 Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
Unknown W. Brackets
a29fe3f46e Core: Remove some now unused variables.
From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgard
47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Unknown W. Brackets
46649a218e Core: Add flags to disable jit features.
Not actually disabling yet, just setup.
2019-02-03 13:58:24 -08:00
Unknown W. Brackets
ebdecb6583 Merge pull request #11656 from hrydgard/disable-vendor-checks
VK: Add INI options to disable some vendor checks
2018-12-15 07:39:08 -08:00