123 Commits

Author SHA1 Message Date
Lubos
e49ee5c93b Merge branch 'master' into feature_openxr_stereo 2022-09-12 18:49:22 +02:00
Lubos
bdde5f0f7f OpenXR - Use per game stereo separation file 2022-09-12 18:47:13 +02:00
Henrik Rydgård
33a93e238a CLUT download: Replace the broken block transfer check with a new compat flag.
This compat flag should be temporary until we've implemented
a readback-free path for CLUTs from framebuffers, both when texturing
from static textures and other framebuffers.
2022-09-11 10:27:21 +02:00
Lubos
4b129bb9c3 OpenXR - Refactor VR compat integration 2022-09-07 15:52:50 +02:00
Lubos
4ff3e496c5 Merge branch 'master' into compat_openxr_gta 2022-09-07 14:58:18 +02:00
Henrik Rydgård
7065a7fa8f Water effect fix #1: Force "Lower resolution for effects" on in Outrun and DiRT 2 2022-09-04 23:42:35 +02:00
Lubos
93a2817062 Merge branch 'feature_openxr_stereo' into compat_openxr_gta 2022-09-04 16:33:33 +02:00
Henrik Rydgård
8194bb73a1 Turn on logic ops in shader when shader bitmasking is used. 2022-09-04 11:43:36 +02:00
Lubos
30a3cb622a Force clearing framebuffer for GTA games 2022-08-30 21:09:12 +02:00
Henrik Rydgård
987bfc79ef Split the framebuffer in Killzone, with a compatibility flag.
Greatly improves performance.

See issue #6207
2022-08-30 20:05:56 +02:00
Henrik Rydgård
340c75a2d9 Remove "DisableReadbacks" compat flag. MotoGP no longer needs it after BlockTransferAllowCreateFB was added. 2022-08-30 13:16:36 +02:00
Henrik Rydgård
333df62691 Remove the reinterpret compat flag, now always on
Remove ini entries
2022-08-29 17:41:29 +02:00
Henrik Rydgård
89c96142a1 Really not sure how we can detect whether a depth deswizzle is needed :( Hopefully temporary flag... 2022-08-21 09:58:58 +02:00
sum2012
112951e6bd Fix Earth Saver Plus font 2022-08-14 20:31:45 +08:00
sum2012
e373c9063c Use compat.ini instead 2022-08-14 14:54:06 +08:00
Henrik Rydgård
15f5ed81a7 Add a simple compat flag to workaround the Clone Wars issue, #12949
Could probably also be fixed by changing the heuristic a bit, but since
we're in heuristic land anyway and close to a release, I feel this is
the safest option.

Also sneaks in a logspam reduction
2022-07-15 11:44:51 +02:00
LunaMoo
4b959c6b54 Add Zettai Zetsumei Toshi 3 bypass for softlock on character select screen 2022-07-14 23:17:32 +02:00
Henrik Rydgård
d2002eab39 Merge pull request #15640 from LunaMoo/master
Disable ForceMax60FPS for GOW games and replace it with fixed 60 fps
2022-07-10 23:25:35 +02:00
Unknown W. Brackets
703d1f51a7 Compat: Fix backwards check. 2022-07-06 06:54:15 -07:00
Henrik Rydgård
75bae070de Merge pull request #15648 from unknownbrackets/ignore-compat
Compat: Add setting to skip compat flags
2022-07-05 00:17:42 +02:00
Unknown W. Brackets
0f9f53c1b7 Compat: Add setting to skip compat flags.
This allows configuring "ALL" to skip all, regardless of if new game IDs
are added in a later stable release.
2022-07-04 14:48:48 -07:00
LunaMoo
5a06776999 Change hack names and edit comments based on feedback. 2022-07-04 00:58:48 +02:00
LunaMoo
85fa15179a Add 30 fps version as an option, doesn't suffer from softlock 2022-07-02 21:43:43 +02:00
LunaMoo
0dcf8242f5 Add Fixed60FPShack for GOW, should work smoother than the ForceMax60FPS.
Also more stable than it's CWCheat version, unfortunately because of that,
still causes softlock in GOW:GOS vortex stage.
2022-07-02 19:39:35 +02:00
Henrik Rydgård
8922be2015 Out of performance paranoia, limit the Mali workaround to known affected games 2022-06-19 01:48:37 +02:00