Henrik Rydgård
b2a8b4168b
Core: Minor changes to stepping (and some log changes)
2024-12-10 01:06:19 +01:00
Henrik Rydgård
e94defbb15
Get the CORE_RUNNING_GE coreState working!
2024-12-01 22:49:18 +01:00
Henrik Rydgård
59a56d66c7
Add a "reason" argument to sleep_ms().
...
sleep_ms() should generally be avoided when possible. This can be used to try
to track down unnecessary sleeps by adding some logging.
This commit on its own doesn't actually add any logging.
2024-11-21 15:28:51 +01:00
Henrik Rydgård
7d24fca4e2
Crashfix when switching buffered/non-buffered with the game running
2024-10-25 12:00:28 +02:00
Henrik Rydgård
3a4b27b086
Fix some more presentation issues
2024-10-22 12:29:32 +02:00
Henrik Rydgård
99f7946471
Vulkan GraphicsPipeline: Fix an old and likely very rare race condition.
2024-10-22 11:02:26 +02:00
Henrik Rydgård
4d6905672e
Bunch more linting
2024-10-10 11:57:10 +02:00
Henrik Rydgård
144b3a8a98
Vulkan validation error cleanups
2024-07-28 08:08:48 -06:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
...
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
87ead3f492
Fix bad framebuffer bind in Parappa The Rapper
2024-05-29 12:23:54 +02:00
Henrik Rydgård
47f12dfeec
Make linking to MoltenVK work
2024-05-23 09:41:00 +02:00
Henrik Rydgård
3802d4ee16
Try to resolve another race condition. Improve an assert.
2024-02-03 10:54:16 +01:00
Henrik Rydgård
86ea5665f0
Show some more Vulkan extensions in sysinfo
2024-02-01 17:08:54 +01:00
Henrik Rydgård
c7ed87b352
Assorted paranoia and improved checks
2024-01-31 10:22:03 +01:00
Henrik Rydgård
25a1e6aa14
Some renaming, add a bunch of sanity debug-asserts
2024-01-30 11:14:21 +01:00
Henrik Rydgård
ea180e54c9
Fix some "double-binds" of the backbuffer.
...
These are already eliminated by the queuerunner, but better not to
generate them in the first place, for easier sanity checks.
2024-01-30 10:44:18 +01:00
Henrik Rydgård
ee62ffdb02
Audit our use of condition variables, fix some minor issues
2024-01-29 11:09:08 +01:00
Henrik Rydgård
22e91c98db
More asserts
2024-01-24 11:36:25 +01:00
Henrik Rydgård
39cf5b5c30
Add more asserts to check the state of the render manager
2024-01-24 09:46:55 +01:00
Henrik Rydgård
0d2e5c32ab
More sanity checks
2024-01-24 00:50:32 +01:00
Henrik Rydgård
d260cd0498
Some sanity checks.
2024-01-24 00:23:08 +01:00
Henrik Rydgård
622aeaab6d
Hopefully robustify some logic in EmuScreen enough
2024-01-24 00:06:01 +01:00
Henrik Rydgård
d502929cb2
Minor cleanup
2024-01-22 11:19:09 +01:00
Henrik Rydgård
0bf7a98aff
Replace DrainAndBlockCompileThreads with StopThreads, and same for resuming.
2024-01-22 11:06:50 +01:00
Henrik Rydgård
0e708367b5
Remove compileBlocked_ flag
2024-01-22 10:52:01 +01:00