146 Commits

Author SHA1 Message Date
Henrik Rydgård
99f7946471 Vulkan GraphicsPipeline: Fix an old and likely very rare race condition. 2024-10-22 11:02:26 +02:00
Henrik Rydgård
4d6905672e Bunch more linting 2024-10-10 11:57:10 +02:00
Henrik Rydgård
c631fe355f Fix the MGS2 Acid renderpass merge optimization
Failed to merge the specified renderAreas, leading to AMD skipping
rendering of much of the screen.

Fixes #17680
2024-09-09 18:12:53 +02:00
Henrik Rydgård
e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
b592473416 Vulkan: Add a missing barrier that got lost in the refactor 2024-04-08 09:00:44 +02:00
Henrik Rydgård
036c386b35 More barrier optimizations 2024-04-07 22:20:37 +02:00
Henrik Rydgård
60f350056c Vulkan: Optimize away a barrier in case of no depth buffer 2024-04-07 21:43:06 +02:00
Henrik Rydgård
78c0be3d8a Delete now-unused code 2024-04-07 21:25:04 +02:00
Henrik Rydgård
d949331f67 More use of the auto image layout transition functions 2024-04-07 21:24:25 +02:00
Henrik Rydgård
7769bf06f1 Add a simplified wrapper for Transition*ImageAuto that takes a VKRImage 2024-04-07 21:14:45 +02:00
Henrik Rydgård
3e91095313 Replace the "FromOptimal" layout transitions with auto. This fixes some rendering errors on NV. 2024-04-07 21:14:45 +02:00
Henrik Rydgård
9c4dd32db0 Replace the "ToOptimal" layout transitions with the auto ones 2024-04-07 21:14:45 +02:00
Henrik Rydgård
58fea04b8a Split the auto image layout transition function (color/depth-stencil) 2024-04-07 21:14:45 +02:00
Henrik Rydgård
6ac5a21846 Update the layout from within TransitionImageAuto 2024-04-07 21:14:45 +02:00
Henrik Rydgård
0bdbffd12f Revert minor optimization that needs some more work first 2024-04-07 21:14:45 +02:00
Henrik Rydgård
a3d0cb1f12 Switch away from TransitionImageLayout2 2024-04-06 17:12:32 +02:00
Henrik Rydgård
e00f1f10a3 More barrier code simplification 2024-04-06 17:03:44 +02:00
Henrik Rydgård
4a5eb4bdfb More cleanup 2024-04-06 17:03:40 +02:00
Henrik Rydgård
d28e9dc006 Minor cleanup 2024-04-06 17:03:40 +02:00
Henrik Rydgård
4ea58b64d4 Merge our two different Vulkan barrier batch implementations 2024-04-04 15:32:48 +02:00
Henrik Rydgård
25a1e6aa14 Some renaming, add a bunch of sanity debug-asserts 2024-01-30 11:14:21 +01:00
Henrik Rydgård
d260cd0498 Some sanity checks. 2024-01-24 00:23:08 +01:00
Henrik Rydgård
ce2163eb93 Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops 2024-01-17 21:41:04 +01:00
Henrik Rydgård
6de05f13f1 More barrier batching 2023-12-30 10:41:59 +01:00
Henrik Rydgård
126d88ecfc Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00