The ideal allocation would be VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
like in 1.12.3, but vma picked an index that's actually not mappable
VMA_MEMORY_USAGE_GPU_TO_CPU selects VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
which seems to hurt performance
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
selection with VMA_MEMORY_USAGE_CPU_ONLY would suffice for the
workaround, and get better performance
With VMA_MEMORY_USAGE_CPU_TO_GPU buffers, metal buffer appears 0
filled in metal trace during vkCmdCopyBufferToImage triggered
MTLBlitCommandEncoder instance method.
Allocate VMA_MEMORY_USAGE_GPU_TO_CPU instead on MacOS + AMD GPU
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix