Henrik Rydgård
|
61bd01144e
|
UI fixes
|
2024-01-31 23:17:51 +01:00 |
|
Henrik Rydgård
|
aa7f8879a2
|
Buildfix
|
2024-01-29 12:29:23 +01:00 |
|
Henrik Rydgård
|
9979372a97
|
Assorted paranoia, get rid of an allocation in the audio loop
|
2024-01-29 10:37:38 +01:00 |
|
Henrik Rydgård
|
1f129b6dca
|
Replace "ReadFileToString" with a few semantically clearer wrappers.
|
2024-01-25 09:55:54 +01:00 |
|
Herman Semenov
|
af41281761
|
[Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params
|
2023-12-14 14:22:24 +03:00 |
|
Henrik Rydgård
|
b22e27a537
|
Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
Instead of just warning.
Fixes #12811
|
2023-12-07 14:06:41 +01:00 |
|
Henrik Rydgård
|
93c0ef68b6
|
Add progress bar to CRC calculation
|
2023-10-28 06:50:57 -05:00 |
|
Henrik Rydgård
|
ecea3844b0
|
Improved progress bar popups for downloads
Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
|
2023-07-18 15:13:44 +02:00 |
|
Henrik Rydgård
|
c1ede07a14
|
Add missing JNI context to reporting thread
|
2023-05-01 12:02:41 +02:00 |
|
Henrik Rydgård
|
3b39e9e068
|
Turn the VFS into a class, to be able to reuse it for other purposes.
|
2023-03-06 16:42:47 +01:00 |
|
Henrik Rydgård
|
e03db2ee23
|
Display CRC on crash screen. Thanks sum2012 for the idea.
Fixes #16840
|
2023-01-25 00:43:17 +01:00 |
|
Henrik Rydgård
|
b56eef487c
|
Strict mode checking - no way to forget detaching now.
And if we forget to attach, boom. Hopefully I caught all of them.
|
2023-01-05 08:38:52 +01:00 |
|
Unknown W. Brackets
|
6d9d517700
|
Reporting: Send game ELF crc with reports.
Getting a lot of spam from homebrew with different IDs that appear to be
the same actual homebrew, in part from ID generation.
|
2023-01-02 12:23:05 -08:00 |
|
Unknown W. Brackets
|
c33ff58980
|
Reporting: Avoid accessing ticks before start.
|
2022-10-04 23:46:25 -07:00 |
|
Unknown W. Brackets
|
1233d1d376
|
Reporting: Disable when debugger methods used.
This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
|
2022-07-30 18:21:32 -07:00 |
|
Unknown W. Brackets
|
185faec47a
|
Reporting: Avoid crash if socket connect fails.
|
2022-07-26 18:51:27 -07:00 |
|
Unknown W. Brackets
|
48b597a1b9
|
Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
|
2022-01-30 11:53:48 -08:00 |
|
Unknown W. Brackets
|
825d9a8d2b
|
Reporting: Calculate CRC for PSN games.
|
2021-09-06 19:40:40 -07:00 |
|
Unknown W. Brackets
|
82087ccbb7
|
Common: Reduce some log levels.
Take off a few messages during startup and shutdown.
|
2021-08-28 09:14:53 -07:00 |
|
Unknown W. Brackets
|
4c51f4761d
|
http: Add Accept header as a parameter in requests.
|
2021-08-22 10:03:59 -07:00 |
|
Henrik Rydgård
|
a74e1a422d
|
GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed.
|
2021-08-21 20:58:25 +02:00 |
|
Unknown W. Brackets
|
bd0881a0ab
|
UI: Fix enable/disable of reporting outside game.
|
2021-08-10 21:43:04 -07:00 |
|
Unknown W. Brackets
|
64678e0114
|
Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
|
2021-06-06 09:22:03 -07:00 |
|
Unknown W. Brackets
|
eab2d74091
|
Reporting: Cancel requests on shutdown.
Could previously cause PPSSPP to hang a bit on exit.
|
2021-05-16 09:55:50 -07:00 |
|
Henrik Rydgård
|
2e16e83159
|
It never ends...
|
2021-05-13 10:39:16 +02:00 |
|