Commit Graph

142 Commits

Author SHA1 Message Date
Henrik Rydgård
61bd01144e UI fixes 2024-01-31 23:17:51 +01:00
Henrik Rydgård
aa7f8879a2 Buildfix 2024-01-29 12:29:23 +01:00
Henrik Rydgård
9979372a97 Assorted paranoia, get rid of an allocation in the audio loop 2024-01-29 10:37:38 +01:00
Henrik Rydgård
1f129b6dca Replace "ReadFileToString" with a few semantically clearer wrappers. 2024-01-25 09:55:54 +01:00
Herman Semenov
af41281761 [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
Henrik Rydgård
b22e27a537 Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
Instead of just warning.

Fixes #12811
2023-12-07 14:06:41 +01:00
Henrik Rydgård
93c0ef68b6 Add progress bar to CRC calculation 2023-10-28 06:50:57 -05:00
Henrik Rydgård
ecea3844b0 Improved progress bar popups for downloads
Now shows the filename, and also there's a delay mode where they'll only
be visible if the download takes more than a second, plus they can be
named.
2023-07-18 15:13:44 +02:00
Henrik Rydgård
c1ede07a14 Add missing JNI context to reporting thread 2023-05-01 12:02:41 +02:00
Henrik Rydgård
3b39e9e068 Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
Henrik Rydgård
e03db2ee23 Display CRC on crash screen. Thanks sum2012 for the idea.
Fixes #16840
2023-01-25 00:43:17 +01:00
Henrik Rydgård
b56eef487c Strict mode checking - no way to forget detaching now.
And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Unknown W. Brackets
6d9d517700 Reporting: Send game ELF crc with reports.
Getting a lot of spam from homebrew with different IDs that appear to be
the same actual homebrew, in part from ID generation.
2023-01-02 12:23:05 -08:00
Unknown W. Brackets
c33ff58980 Reporting: Avoid accessing ticks before start. 2022-10-04 23:46:25 -07:00
Unknown W. Brackets
1233d1d376 Reporting: Disable when debugger methods used.
This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
Unknown W. Brackets
185faec47a Reporting: Avoid crash if socket connect fails. 2022-07-26 18:51:27 -07:00
Unknown W. Brackets
48b597a1b9 Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
2022-01-30 11:53:48 -08:00
Unknown W. Brackets
825d9a8d2b Reporting: Calculate CRC for PSN games. 2021-09-06 19:40:40 -07:00
Unknown W. Brackets
82087ccbb7 Common: Reduce some log levels.
Take off a few messages during startup and shutdown.
2021-08-28 09:14:53 -07:00
Unknown W. Brackets
4c51f4761d http: Add Accept header as a parameter in requests. 2021-08-22 10:03:59 -07:00
Henrik Rydgård
a74e1a422d GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed. 2021-08-21 20:58:25 +02:00
Unknown W. Brackets
bd0881a0ab UI: Fix enable/disable of reporting outside game. 2021-08-10 21:43:04 -07:00
Unknown W. Brackets
64678e0114 Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Unknown W. Brackets
eab2d74091 Reporting: Cancel requests on shutdown.
Could previously cause PPSSPP to hang a bit on exit.
2021-05-16 09:55:50 -07:00
Henrik Rydgård
2e16e83159 It never ends... 2021-05-13 10:39:16 +02:00