Herman Semenov
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b57dab2812
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[GPU] Make static and const methods if possible
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2024-04-05 17:04:31 +03:00 |
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Henrik Rydgård
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db94b0b696
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Pass the limit on the number of indices to generate to BuildDrawingParams.
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2024-01-15 10:09:04 +01:00 |
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Henrik Rydgård
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e488189723
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Inline UpdateUVScaleOffset
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2023-12-21 12:10:10 +01:00 |
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Herman Semenov
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ca94de8d4b
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[GPU/Common/DX9/GLES/Software] Object out of scope optimization for better codegeneration (lower level scope)
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2023-12-20 12:34:34 +03:00 |
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Henrik Rydgård
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6d977b4a12
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Remove unnecessary struct FramebufferInfo
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2023-12-02 13:56:18 +01:00 |
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Henrik Rydgård
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618589abd8
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Merge pull request #18362 from unknownbrackets/softgpu-zmirror
softgpu: Point depthbuf at the first VRAM mirror
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2023-10-15 22:53:00 +02:00 |
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Unknown W. Brackets
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f7f05072fe
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softgpu: Point depthbuf at the first VRAM mirror.
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2023-10-15 10:33:05 -07:00 |
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Henrik Rydgård
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078018a943
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Move the clockwise calculation out of DrawEngineCommon
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2023-10-10 13:16:34 +02:00 |
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Henrik Rydgård
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c2bf09744a
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SoftGPU: Fix refactoring mistake where we could return an uninitialized value. Oops.
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2023-09-15 10:01:28 +02:00 |
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Henrik Rydgård
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10f93875c6
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Fix the semantics of DenseHashMap to be consistent even when inserting nulls
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2023-09-11 12:07:18 +02:00 |
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Henrik Rydgård
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9a7579f8fa
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Typo fix, fixes #18038
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2023-09-06 17:10:17 +02:00 |
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Henrik Rydgård
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f0fd9e85aa
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Try dirtying CULL_PLANES in Execute_BoundingBox in SoftGPU
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2023-07-30 18:35:18 +02:00 |
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Henrik Rydgård
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fd656c629d
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More dirtying
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2023-07-30 17:45:19 +02:00 |
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Unknown W. Brackets
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8f404a1961
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softgpu: Fix minor typo.
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2023-07-25 19:42:36 -07:00 |
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Unknown W. Brackets
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d6a5e84db5
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softgpu: Fix worldpos skipping.
Oops, was reversed. We need worldpos for non-directional lights.
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2023-07-16 10:59:44 -07:00 |
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Unknown W. Brackets
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47c29e0874
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sopftgpu: Disable lights if all else disabled.
Tiny gain, but seeing it happen so might as well.
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2023-07-16 10:31:58 -07:00 |
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Unknown W. Brackets
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d5b4c98f96
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softgpu: Reduce some non-SIMD lighting math.
Small perf improvement for vertex/lighting heavy (i.e. 3D) scenes.
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2023-07-16 10:31:44 -07:00 |
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fp64
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b0f71e08f4
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Simplify projective texcoord calculation
As mentioned in https://github.com/hrydgard/ppsspp/issues/17613#issuecomment-1613583152 .
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2023-07-03 10:59:09 -04:00 |
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fp64
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cd9f01c4df
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Remove SSE4 path from Vec4<int>::operator*
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2023-06-30 22:07:26 -04:00 |
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fp64
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f133739cd0
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Replace some signed divison in SoftGPU
This also adds a few bitwise operations to Vec4<int> and further
SIMDifies it.
Also, fixes unrelated warning.
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2023-06-29 16:43:21 -04:00 |
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fp64
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436b49c4f2
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Streamline x86 SSE workaround
Seems clearer than using #ifdef's at each site. Also rationale
is clearly spelled out, one 'Go to definition' away from any instance.
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2023-06-27 00:30:01 -04:00 |
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Unknown W. Brackets
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fedb92b0e9
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softgpu: Ensure early depth test uses SIMD.
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2023-06-25 10:18:21 -07:00 |
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Henrik Rydgård
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08d578dce9
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Merge pull request #17618 from unknownbrackets/softgpu-opt-cast
Optimize casts in softgpu
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2023-06-25 07:55:30 +02:00 |
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Henrik Rydgård
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ec92675c5e
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Merge pull request #17619 from unknownbrackets/softgpu-opt-z
softgpu: Improve Z interpolation SIMD
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2023-06-25 07:55:03 +02:00 |
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Unknown W. Brackets
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d42642edd2
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softgpu: Improve Z interpolation SIMD.
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2023-06-24 22:17:11 -07:00 |
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