Henrik Rydgård
7af6501a6f
UI: ScrollView: Improve interaction with the scroll bar thingy, avoid accidental clicks
2024-01-31 09:37:11 +01:00
Henrik Rydgård
ad1f378902
Also simplify __CtrlUpdateButtons to only do a single read and write to the global.
2023-08-31 11:10:02 +02:00
Henrik Rydgård
d924b742c0
Make the rapid-fire interval configurable
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Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.
With this new setting, you can change the repeat interval from the
default of 5 frames.
The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
04d3d3111c
Clean up __Ctrl button functions.
2023-04-01 08:55:45 +02:00
Henrik Rydgård
26bf40c497
ControlMapper: Change the callbacks to be more suitable for the upcoming refactor. ( #17209 )
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* ControlMapper: Change the callbacks to be more suitable for the upcoming refactor.
* SetAllButtons: Separate bits to set and bits to clear.
* Oops, missed committing some files somehow
2023-03-30 10:47:28 +02:00
Henrik Rydgård
1071d0808c
Undo Daxter's rotation of the analog input. See #17015
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I think this is quite a bit better actually. Appears to be exactly 15 degrees.
2023-02-27 11:10:47 +01:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
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Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Henrik Rydgård
3be1ff6ce4
Get the new setup flow going, with a confirmation dialog etc.
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Moving the folder while already installed still crashes.
2021-08-04 23:22:43 +02:00
Henrik Rydgård
cd8cfcfcd7
Merge __CtrlSetAnalogX/Y into one function. Always called together.
2021-07-09 10:41:26 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
LunaMoo
e999444b23
Implement PPSSPP specific cheats:
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0xA0 vibration cheat(Xinput)
Syntax is: 0xA0NNLLLL 0x00MMRRRR
where NN/MM is time vibration lasts LLLL/RRRR is the vibration power
0xA1 read value for the vibration(Xinput) from game memory
Syntax is: 0xA1000000 0xNNNNNNNN
where NNNNNNNN is the address that stores following values at offset:
0xNNNNNNNN + 0x0 Left Vibration power,
0xNNNNNNNN + 0x2 Right Vibration Power
0xNNNNNNNN + 0x4 Left Vibration time
0xNNNNNNNN + 0x6 Right Vibration time
Left some room for other PPSSPP specific cheats(0xA2-0xAF)
2020-04-16 23:00:29 +02:00
iota97
f42e6a984f
Rapid fire touch control
2020-01-28 08:52:18 +01:00
Henrik Rydgård
60e32e914e
Fix apparent bug in #11094 , fixes #11878 and likely #11798
2019-03-12 09:33:39 +01:00
Unknown W. Brackets
e69e844623
Ctrl: Always mark non-user buttons released.
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This matches behavior on real firmware and fixes a test failure.
2018-06-06 05:54:39 -07:00
Unknown W. Brackets
89186d8113
Replay: Initial structure for replay functionality.
2018-04-07 15:36:28 -07:00
Henrik Rydgård
ce21642a61
Merge pull request #9978 from LunaMoo/ctrl_extra
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Add more PSP keys(for some homebrew and cwcheats)
2017-09-28 18:51:16 +02:00
Henrik Rydgård
6a1fa728d8
Remove Globals.h
2017-08-31 17:15:22 +02:00
Unknown W. Brackets
9b7f43db04
Add additional button defines.
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Not yet functional (overlap with virtkeys.)
2017-05-27 10:25:04 -07:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
Chris Burgener
842a29b0ae
Add Frame Advance
2016-08-28 12:21:45 -04:00
Unknown W. Brackets
da03b80c97
Standardize on just one mutex implementation.
2016-03-06 14:49:15 -08:00
Unknown W. Brackets
9591db2daa
Cleanup RETURN() in __KernelWaitCurThread().
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This hasn't been needed for a while.
2015-10-24 13:11:07 -07:00
Henrik Rydgard
ee81c7f1a1
Rotate controls along with the display. Only rotates d-pad and analog stick, but easy to add more buttons if desired.
2015-05-15 18:49:54 +02:00