Henrik Rydgård
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3802d4ee16
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Try to resolve another race condition. Improve an assert.
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2024-02-03 10:54:16 +01:00 |
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Henrik Rydgård
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86ea5665f0
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Show some more Vulkan extensions in sysinfo
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2024-02-01 17:08:54 +01:00 |
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Henrik Rydgård
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c7ed87b352
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Assorted paranoia and improved checks
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2024-01-31 10:22:03 +01:00 |
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Henrik Rydgård
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25a1e6aa14
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Some renaming, add a bunch of sanity debug-asserts
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2024-01-30 11:14:21 +01:00 |
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Henrik Rydgård
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ea180e54c9
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Fix some "double-binds" of the backbuffer.
These are already eliminated by the queuerunner, but better not to
generate them in the first place, for easier sanity checks.
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2024-01-30 10:44:18 +01:00 |
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Henrik Rydgård
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ee62ffdb02
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Audit our use of condition variables, fix some minor issues
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2024-01-29 11:09:08 +01:00 |
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Henrik Rydgård
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22e91c98db
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More asserts
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2024-01-24 11:36:25 +01:00 |
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Henrik Rydgård
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39cf5b5c30
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Add more asserts to check the state of the render manager
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2024-01-24 09:46:55 +01:00 |
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Henrik Rydgård
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0d2e5c32ab
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More sanity checks
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2024-01-24 00:50:32 +01:00 |
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Henrik Rydgård
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d260cd0498
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Some sanity checks.
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2024-01-24 00:23:08 +01:00 |
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Henrik Rydgård
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622aeaab6d
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Hopefully robustify some logic in EmuScreen enough
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2024-01-24 00:06:01 +01:00 |
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Henrik Rydgård
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d502929cb2
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Minor cleanup
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2024-01-22 11:19:09 +01:00 |
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Henrik Rydgård
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0bf7a98aff
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Replace DrainAndBlockCompileThreads with StopThreads, and same for resuming.
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2024-01-22 11:06:50 +01:00 |
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Henrik Rydgård
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0e708367b5
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Remove compileBlocked_ flag
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2024-01-22 10:52:01 +01:00 |
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Henrik Rydgård
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6b5a4e3ba9
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VulkanRenderManager: Move and rename some stuff to make the next change clearer
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2024-01-22 10:50:07 +01:00 |
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Henrik Rydgård
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74f5be02a1
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GameInfo: Try to reduce the locking a bit.
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2024-01-18 22:52:56 +01:00 |
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Henrik Rydgård
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ce2163eb93
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Vulkan MSAA: Avoid creating backbuffer renderpasses with the wrong sample count, oops
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2024-01-17 21:41:04 +01:00 |
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Henrik Rydgård
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cbb4236cd8
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Vulkan: Attempt to fix some more shutdown race conditions, simplify.
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2024-01-17 14:49:49 +01:00 |
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Henrik Rydgård
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2b6bb46a98
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Vulkan: Minor descriptor write optimization, add some debug asserts
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2024-01-17 11:08:16 +01:00 |
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Henrik Rydgård
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7b738edfc9
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Try to eliminate another shutdown deadlock (drain shader compile queue)
See #18705
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2024-01-15 23:36:47 +01:00 |
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Henrik Rydgård
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c1a7235767
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Fix another shutdown race condition in the Vulkan backend
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2024-01-15 17:06:00 +01:00 |
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Henrik Rydgård
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d0faf250b5
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Remove unused async compute pipeline creation
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2024-01-15 12:38:59 +01:00 |
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Henrik Rydgård
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56c797e7f6
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Fix possible hangs in ManagedTexture destruction. Change a thread name.
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2024-01-15 10:47:16 +01:00 |
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Henrik Rydgård
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52d05aaa27
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GPU profiling: Count how many descriptors we manage to deduplicate.
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2024-01-12 11:31:06 +01:00 |
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Henrik Rydgård
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b4fe03de8b
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Better solution, still pretty much optimal.
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2024-01-10 18:14:59 +01:00 |
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