Commit Graph

430 Commits

Author SHA1 Message Date
Henrik Rydgård
3b39e9e068 Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
Henrik Rydgård
cb16f193ec Fix the problem. Still need to leave the loop with SDL even if we supply a swap function. 2023-01-30 15:45:05 +01:00
Henrik Rydgård
b62572a78f Refactor the framedata/GPU thread management. 2023-01-30 11:49:31 +01:00
Unknown W. Brackets
1480b4eda4 headless: Shutdown SDL at the end. 2023-01-07 06:54:37 -08:00
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f6c26ecac0 Headless: Prevent crash on errors in graphics init. 2022-12-24 17:43:32 +00:00
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f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
7950a00c14 Headless buildfix. Crashfix in shader generator test. 2022-12-01 22:49:00 +01:00
Henrik Rydgård
a0f27c7442 Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever). 2022-12-01 22:49:00 +01:00
Henrik Rydgård
75dc856e2c Test fix 2022-11-23 08:52:46 +01:00
Henrik Rydgård
c91e7912bf Change "Simulate block transfer" to "Skip GPU Readbacks". Group the speed hacks together 2022-11-06 19:30:38 +01:00
Henrik Rydgård
519db766b6 Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations. 2022-11-06 19:26:56 +01:00
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21573f4302 headless: Fix crash running some tests on Vulkan.
If there's no frame display, tests were crashing because no backbuffer
present blit happened.  This allows those tests to run.
2022-10-18 21:34:59 -07:00
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f009d15078 headless: Allow screenshot to not be 512x272.
Ended up with a cropped screenshot for a frame dump, which just silently
crashed.  Could reject, but easy enough to support.
2022-10-18 21:33:47 -07:00
Henrik Rydgård
d30d8bf35c Removes the option, autodetect instead - only enable if the GPU doesn't support bitwise ops. 2022-10-11 16:09:57 +02:00
lainon
fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
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1dc1b2c35b headless: Use display buf for compare screenshot.
This is what the test actually uses too.
2022-09-20 14:05:50 -07:00
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c65880fa90 headless: Add some new and passing tests. 2022-09-18 06:40:15 -07:00
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749268c7f7 headless: Benchmark a test or frame dump.
This outputs the average time for comparison.
2022-09-17 14:14:08 -07:00
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25d92c8a84 headless: Add option for MSE pass threshold.
This makes it easier to allow a certain amount of deviation across
devices.
2022-09-17 14:14:08 -07:00
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f32e8e11ab headless: Switch screenshot error to MSE.
This is more useful than 1/0 on whether a pixel doesn't match, when many
are close but not exact.
2022-09-17 14:13:26 -07:00
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d703c934dd Headless: Small cleanup of options handling.
To be able to add additional options.
2022-09-17 14:13:22 -07:00
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fc50860f55 headless: Fix startup on latest Android versions.
Otherwise it tries to use deprecated ashmem and chokes.
2022-09-03 21:06:32 -07:00
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05ad644c69 Headless: Set softgpu config flag.
This affects dump playback (whether it updates RAM with what's in the
frame dump), so it's confusing when it's not set matching the core.
2022-08-21 15:52:18 -07:00
Unknown W. Brackets
1b72311e7d Headless: Fix comparison for oversized buffers.
At least when not flipping.
2022-08-21 15:51:56 -07:00
Unknown W. Brackets
dedb63532b Headless: Correct bad pointer without gfx context. 2022-08-12 23:22:32 -07:00