Commit Graph

430 Commits

Author SHA1 Message Date
Henrik Rydgard
a3dd3b53c3 Implement a couple basic Psmf functions, unify some project settings, update native. 2013-06-05 21:24:14 +02:00
Henrik Rydgard
0c7833796b Merge branch 'master' into plugindownload
Conflicts:
	Core/Core.vcxproj
	Windows/PPSSPP.vcxproj
	native
2013-06-03 23:42:49 +02:00
Henrik Rydgard
f0385aa2ac Use FFMPEG on 64-bit Windows, now that there's a build. 2013-06-03 21:46:10 +02:00
Henrik Rydgard
b3f3305068 vcproj update: enable multithread build 2013-06-02 23:45:44 +02:00
Henrik Rydgard
059aed36ee Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed) 2013-05-22 18:00:06 +02:00
Unknown W. Brackets
a723d43e4f Enable frameskip when fps limit is at turbo. 2013-05-20 08:28:07 -07:00
Henrik Rydgard
96cb66a988 Windows: Use prebuilt FFMPEG for 32-bit builds. 2013-05-08 22:11:05 +02:00
Unknown W. Brackets
acd0b471e7 Make sure that x64 uses all the same opt settings.
There were some differences.  Also, make debug use the same sse mode
release does so they have parity.
2013-04-28 22:22:01 -07:00
Henrik Rydgard
660d5700e7 Unify some VS project settings 2013-04-27 19:34:41 +02:00
Unknown W. Brackets
b264915d28 Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
Unknown W. Brackets
b7bdaf603e Set more options to match the defaults.
We should really test the defaults, no?
2013-04-10 22:17:43 -07:00
Unknown W. Brackets
de3f4d03ba Update WindowsHeadlessHost to fix graphic tests.
Although I'm not sure if they actually work...
2013-04-10 22:07:57 -07:00
Unknown W. Brackets
ab37f6e760 Set a fixed base address in headless Windows.
This matches and makes x64 not crash with errors.
2013-04-10 21:31:07 -07:00
Henrik Rydgard
afa21588d7 Some work towards better control handling, includes stickyfix from native 2013-03-30 23:55:28 +01:00
Unknown W. Brackets
e024f29240 Better buildfix.
Fixes #1099.
2013-03-29 22:57:28 -07:00
Unknown W. Brackets
503b837628 Buildfix for Linux/Mac at least.
Qt still not happy, I think.
2013-03-29 22:22:44 -07:00
Henrik Rydgard
84fd5781de GL UI in Win32: Some basics work. 2013-03-29 18:50:08 +01:00
Henrik Rydgard
46b2e15945 Set _CRT_SECURE_NO_WARNINGS 2013-03-16 09:17:39 +01:00
Henrik Rydgård
b770ba7809 Merge pull request #940 from unknownbrackets/logging
Add a VERBOSE logging level + show thread name in log
2013-03-11 02:21:25 -07:00
Unknown W. Brackets
a34cf0bb79 Add a VERBOSE logging level, for noisy logging.
The debug log is hard to look at because it has so much unneeded info.
2013-03-10 22:32:48 -07:00
Henrik Rydgard
94e485e695 Slightly improved OpenGL error handling on Windows 2013-03-10 23:09:52 +01:00
Unknown W. Brackets
806ee13b61 Add a delay to sceUtilityLoadAvModule() as well. 2013-03-09 12:53:53 -08:00
Unknown W. Brackets
2cc0e08ce5 Switch on jit again by default. 2013-02-23 19:33:11 -08:00
Unknown W. Brackets
e085c3ee76 Fix crash on quit / pause not working. 2013-02-21 01:05:37 -08:00
Unknown W. Brackets
c7a545ecda Buildfix for headless on non-Windows. 2013-02-19 08:00:05 -08:00