sergiobenrocha2
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1c869e4607
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png17 must be after image, no need of libzip here; fix freetype2 header.
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2015-09-16 01:32:23 -03:00 |
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sergiobenrocha2
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91ff535272
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Fix atlastool build.
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2015-09-16 01:13:15 -03:00 |
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Unknown W. Brackets
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7a34d64911
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Correct native project file paths.
A couple files were missing causing constant rebuild.
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2015-09-12 13:16:46 -07:00 |
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Henrik Rydgard
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c757931779
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Android: Combine the two Java Eclipse projects into one.
Should make it easier to get ndk-gdb going, which I've always had crazy issues with with library projects.
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2015-09-10 18:51:48 +02:00 |
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Henrik Rydgard
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dc4fb4ca76
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Fix #7884 by fixing silly UI layout bug
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2015-09-07 23:51:25 +02:00 |
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Unknown W. Brackets
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d403ef6329
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Fix StringFromFormat() on MSVC 2015.
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2015-09-07 10:27:36 -07:00 |
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Unknown W. Brackets
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77f0de9b63
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Fix a few more line endings.
Otherwise these will appear dirty often.
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2015-09-07 09:19:15 -07:00 |
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Unknown W. Brackets
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85533dad6e
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Native merge part 2: update build files.
And a couple minor stragglers.
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2015-09-06 13:06:57 -07:00 |
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Unknown W. Brackets
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dbfc5385c3
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Fix line-endings in ui/screen.
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2015-09-06 12:29:23 -07:00 |
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Unknown W. Brackets
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f279c2a3c2
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
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Henrik Rydgard
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fdea85138c
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Update project files, fix minor issues for VS 2015
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2015-09-06 19:32:15 +02:00 |
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Henrik Rydgard
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0be2b93ceb
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More ARM32 NEON encoding horrors (VMOVL, VSHLL)
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2015-07-10 23:56:42 +02:00 |
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Henrik Rydgard
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59164cdbfb
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ARM32: Disasm and emit NEON shifts-by-immediate
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2015-07-09 00:24:57 +02:00 |
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Jan Beich
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b9b02eb403
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DragonFly has bswap* like FreeBSD, Bitrig - like OpenBSD
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2015-05-25 19:23:31 +03:00 |
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Jan Beich
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7af88bf50e
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ext/stb_vorbis: alloca() is in stdlib.h on BSDs as well
ext/stb_vorbis/stb_vorbis.c:19:10: fatal error: 'alloca.h' file not found
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2015-05-25 19:23:31 +03:00 |
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Henrik Rydgård
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3ffd5dda1e
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Merge pull request #264 from Bigpet/vs2015
Make compilable with VS2015
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2015-03-06 21:45:00 +01:00 |
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Peter Tissen
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30a362f227
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Make compilable with VS2015
So Microsoft decided to make their C runtime conform to C99
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2015-03-06 21:01:19 +01:00 |
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Chin
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83b8b23e40
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Remove a useless switch
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2015-03-01 16:48:24 +01:00 |
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Unknown W. Brackets
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1075a394ce
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Optimize xBRZ with ARGB a bit.
Alpha is quite common with PSP textures. Measured by Zenju to provide a
15% performance improvement in Visual Studio.
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2015-02-21 15:51:03 -08:00 |
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Unknown W. Brackets
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0982336565
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Oops, fix race in xBRZ buffer alloc.
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2015-02-21 15:51:02 -08:00 |
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Unknown W. Brackets
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10049e62a8
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Allocate the xBRZ buffer only when actually used.
This way if scaling is off, we don't have to worry about potentially
eating more RAM on any platform.
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2015-02-21 15:51:02 -08:00 |
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Unknown W. Brackets
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3c9150231d
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Update to xBRZ 1.2, with perf improvements.
Performance improvements in PPSSPP not measured, but xBRZ expects 30%
improvement. Fixes #7443.
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2015-02-21 15:51:01 -08:00 |
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Henrik Rydgard
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7f51cd6003
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Cleaner fix for compilation problem in SFMT.h, though had to patch it.
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2015-02-15 23:14:54 +01:00 |
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daniel229
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21b0c2992b
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Implement sceSfmt19937 module.
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2015-02-15 13:22:20 +08:00 |
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sergiobenrocha2
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778934641e
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You need this if you don't want to install libglew-dev dependence.
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2015-02-03 17:35:45 -02:00 |
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