Unknown W. Brackets
762b656ea2
GPU: Use a texture directly for MakePixelTexture.
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This makes it easier to do things with it.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets
f9697c2c32
Vulkan: Allow frag shader UBO reads.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets
e309712fed
Vulkan: Correct missing offsets in Draw.
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Was silently ignoring them. Caused stretch in postshaders.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets
ddd3af2297
Draw: Actually use the index offset parameter.
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I'm not sure we need it, but having a param used only on one backend is
confusing.
2020-05-13 18:10:09 -07:00
Unknown W. Brackets
b91b7aaa0a
Draw: Enable backwards compat on D3D11 shaders.
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To match/support postshaders.
2020-05-13 18:07:25 -07:00
Unknown W. Brackets
c025eab86e
Draw: Add more uniform types.
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Only because we might have float a[2]; float b[2];...
2020-05-13 18:07:25 -07:00
Unknown W. Brackets
9b8157f624
Draw: Allow specifying a tag on shaders.
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This way they are not always "thin3d" when using Draw.
2020-05-13 18:07:25 -07:00
Unknown W. Brackets
a03e368566
GPU: Move cardboard/etc. to PresentationCommon.
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Now this works on softgpu as well.
Some hacks for backend differences...
2020-05-13 18:07:25 -07:00
Unknown W. Brackets
61cca61d0c
Vulkan: Fix Draw usage of framebuffers.
2020-05-13 18:07:25 -07:00
Henrik Rydgård
f23dd7635c
Merge pull request #12882 from hrydgard/vulkan-fix-renderpass-opt
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Vulkan: Don't merge render passes where the second one begins with a clear.
2020-05-11 00:18:59 +02:00
Henrik Rydgård
a34c773b13
Vulkan: Don't merge render passes where the second one begins with a clear.
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God of War optimization survives this check, thankfully.
Force Unleashed doesn't, but meh, it's not as bad there anyway.
2020-05-10 23:10:57 +02:00
Unknown W. Brackets
03fc86a147
UI: Return to game settings after restart.
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This is more convenient. Also restarts the game if needed.
Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Unknown W. Brackets
dddaa57392
Windows: Fix GL reinit on backend switch.
2020-05-09 12:20:42 -07:00
Henrik Rydgård
15a785cacb
Merge pull request #12840 from unknownbrackets/android-osk
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Android: Don't cache env in text drawer
2020-04-20 09:12:02 +02:00
Unknown W. Brackets
418e881f14
Android: Don't cache env in text drawer.
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For PPGe, the thread is changing on lost, so we can't use the cached env.
2020-04-19 15:40:48 -07:00
Henrik Rydgård
e62c669f10
GLES: Disable range culling on old Tegras, they seem to misbehave (see issue #12838 ).
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This is a blind fix - couldn't find my old Shield Portable :(
2020-04-19 18:43:20 +02:00
LunaMoo
a0fef4136a
Fix SDK requirements of Atlas and Zim tools.
2020-04-05 16:56:08 +02:00
Aaron Kling
a7f2415469
libretro: Fix Android builds
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Text Drawer functionality is not available in libretro as it
depends on standalone jni calls. InputBox is also standalone only
gui functionality.
2020-04-03 09:59:16 -05:00
Henrik Rydgård
e8d6a605eb
Merge pull request #12748 from orbea/libpng
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cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård
3838a1c94f
Support drawing around notches on Android displays. Fixes #12261
2020-03-31 00:47:01 +02:00
iota97
d89a858dcd
Rember cheat scroll position
2020-03-26 10:59:08 +01:00
Unknown W. Brackets
3bc59b0ef7
Windows: Fix strange build error.
2020-03-23 08:14:36 -07:00
Unknown W. Brackets
89595e0d8f
UI: Translate HAT and left analog the same way.
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Before, we were resetting our HAT state for each axis we got, so we'd act
like you pressed the arrow more times for each axis your device has.
A similar thing was possible if you had multiple pads.
2020-03-23 07:58:24 -07:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
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This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
b9795057cf
Osk: Correct UCS2 conversion.
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String end was calculated incorrectly.
2020-03-22 18:34:03 -07:00