Commit Graph

1160 Commits

Author SHA1 Message Date
PutuDesca
a140f10827 Small Change 2022-06-07 09:05:57 +08:00
xujibbs
fb62bdae8e Update zh_TW.ini 2022-06-07 09:01:47 +08:00
PutuDesca
3e57327b7f Update
Indonesian translate
2022-06-07 08:57:23 +08:00
PutuDesca
0d9e555b9d Indonesian Translation Update
Update Indonesian
2022-06-07 08:54:21 +08:00
Henrik Rydgård
492f4f6a90 Merge pull request #15565 from iota97/log-missing-lines
Log missing lines
2022-06-06 21:05:58 +02:00
iota97
4d2419981c Fix commending wrong lines 2022-06-06 14:12:44 +02:00
fp64
8b74a7cc78 Update defaultshaders.ini 2022-06-03 18:00:56 -04:00
fp64
022bca3b06 Add files via upload 2022-06-03 17:59:28 -04:00
fp64
c9d658b261 Update upscale_spline36.fsh 2022-06-03 17:56:55 -04:00
iota97
8587fbf8ed Log missing lines on shutdown, update lang files 2022-06-01 18:37:46 +02:00
xujibbs
bcbc8b5cfb Update zh_CN.ini 2022-05-29 11:01:28 +08:00
Benjamin Benda Gates
b706e4ac5d Update th_TH.ini 2022-05-25 22:34:43 +07:00
qwas0514
9c248234e2 Update zh_TW.ini 2022-05-25 17:57:06 +08:00
Felipe
5d60a059e5 Update pt_BR.ini 2022-05-18 12:44:29 -03:00
Felipe
defcd0d4d6 Add files via upload 2022-05-18 11:19:31 -03:00
xujibbs
dd691ee96f Update zh_CN.ini 2022-05-18 19:23:30 +08:00
Narugakuruga
5e8a4038b4 Update zh_CN.ini 2022-05-16 10:58:26 +08:00
iota97
c7a7a321b0 Fix missing GPU and run tools 2022-05-15 00:57:56 +02:00
Hasster1
8cbd2cbd76 Update Russian translation
I didn't change that much, just translated whatever i could've translated and what wasn't translated, added a few lines from en_US and changed positions of a few lines to look more like en_US.
2022-05-12 00:29:36 +03:00
Unknown W. Brackets
b15d4f284d Lang: Remove some duplicate lines in German. 2022-05-08 07:36:44 -07:00
Makanda
aa205563c0 uptated German Translation 2022-05-08 19:57:54 +05:30
Henrik Rydgård
6b2dec91b5 Finish BlueToAlpha functionality 2022-04-30 18:17:17 +02:00
Henrik Rydgård
462972f7ea Add option to redirect blue to alpha if 565 mode is rendered and mask is 0x0FFFFF.
This is used by several games to render to the alpha channel of RGBA4444
images, which cannot normally be done directly on the PSP.

Can be used as a far more efficient replacement for
ReinterpretFramebuffers/ShaderColorBitmask
2022-04-30 18:17:16 +02:00
Henrik Rydgård
32df78a2cc Make the existing ReinterpretFramebuffers/ShaderColorBitmask path work for Split/Second
It took writing and debugging #15500 for me to understand what the issue with the old path was..

Much simpler alternative to #15500, or we could merge both but disable Split/Second
for this one. Needs some benchmarks I guess...
2022-04-25 00:11:09 +02:00
Henrik Rydgård
dbce1b06aa Disable the compat.ini workaround for Crash Team Racing. Reported by Panderner to not be needed anymore. 2022-04-16 23:45:43 +02:00