Unknown W. Brackets
ccc7ae54af
Android: Avoid multiple resizes in a row.
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This was sometimes happening when ui callbacks etc. would trigger in
certain patterns of using the app. Might have been related to sizing
problems.
Delaying the resize by 10ms when the surface is unchanged seems okay.
2020-05-09 14:47:48 -07:00
Unknown W. Brackets
03fc86a147
UI: Return to game settings after restart.
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This is more convenient. Also restarts the game if needed.
Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Unknown W. Brackets
f60d80b24e
Android: Move a bit more size handling.
2020-05-09 11:26:06 -07:00
Unknown W. Brackets
040ba2b3ff
Android: Reassert sustained perf when going ingame.
2020-05-09 11:10:48 -07:00
Unknown W. Brackets
581a288852
Android: Refactor size maintenance to own class.
2020-05-09 11:10:04 -07:00
Christian Weiske
34d629ff79
Make PPSSPP visible in OUYA launcher
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Reference: https://github.com/ouya/docs/blob/master/setup.md
2020-04-27 22:48:27 +02:00
Henrik Rydgård
bf73d3d663
Address Unknown's feedback
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https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
Florin9doi
4640d3981c
Update <Share> dialog on Android 10
2020-04-25 13:19:41 +03:00
Henrik Rydgård
90c1a79b9f
android: include path fix
2020-04-02 13:04:38 +02:00
Henrik Rydgård
80ae2846d6
Android: Change the display length for "toast" message to Toast.LENGTH_LONG
2020-04-02 01:04:17 +02:00
Henrik Rydgård
e8d6a605eb
Merge pull request #12748 from orbea/libpng
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cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård
7dfe8959b3
Fix landscape/reverse landscape cutout padding issue, see #12779
2020-03-31 15:52:32 +02:00
Henrik Rydgård
3838a1c94f
Support drawing around notches on Android displays. Fixes #12261
2020-03-31 00:47:01 +02:00
Henrik Rydgård
a2da6ceb47
Target Android SDK 29.
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Includes a nasty SDK bug workaround.
2020-03-30 22:56:24 +02:00
Unknown W. Brackets
56a1b6d03a
Android: Reassert immersive after input dialog.
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See #12732 .
2020-03-22 18:55:22 -07:00
orbea
c8c7889f0f
cmake: Improve building with the system libpng.
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This also now requires at least libpng16 instead of libpng17.
v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
7d00cefd35
Android: Fix dismiss of OSK dialog.
2020-03-21 11:06:40 -07:00
Unknown W. Brackets
51b94a9c9c
Core: Quiet some warnings.
2020-03-10 22:19:59 -07:00
Henrik Rydgård
4501045224
Merge pull request #12691 from unknownbrackets/inputbox
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Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets
f46231f2f4
Android: Avoid translation conflict in translation.
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Using a magic pattern isn't ideal, but the user input can safely have
these characters without issue. It only affects the input title.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
a3e12f4242
Android: Process input prompts more clearly.
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This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
fc8306dde1
Android: Ensure we forget the shortcut on next run.
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Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård
8f2a52ccab
Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat
2020-03-08 14:28:10 +01:00
Henrik Rydgård
db4511c9f5
Also try to fix the legacy Android build.
2020-03-03 23:26:09 +01:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
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We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00