Commit Graph

49 Commits

Author SHA1 Message Date
Henrik Rydgård
ef28920179 Android: Remove support for 32-bit x86 builds 2023-08-14 13:47:55 +02:00
Henrik Rydgård
8df6efa712 Android non-gradle buildfix 2022-10-17 20:12:54 +02:00
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559fdd167f armips: Also update UWP and ARM64, etc. 2022-09-30 20:16:34 -07:00
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fb8268e081 Build: Split ppsspp_common out for Android bins.
This gives room for headless/unittest to keep building on Windows even as
we add more files.
2022-09-04 20:07:29 -07:00
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2ca696ea36 Build: Remove no-format. 2022-08-07 07:52:13 -07:00
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cb0bc8543b Build: Ignore nullable completeness on Android.
Gives a bunch of warning spam with Vulkan Memory Allocator.
2022-01-29 22:36:21 -08:00
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d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Henrik Rydgård
dc873bbd42 Add missing -DWITH_UPNP in a couple more places. 2021-03-20 13:46:45 +01:00
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d9aecffd72 Build: Remove old ARM define. 2021-03-02 21:26:03 -08:00
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83644ec1b8 Android: Remove old NDK profiler.
Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
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af307d05e2 Android: Fix include paths. 2020-09-29 22:51:53 -07:00
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6b8f7294b3 Global: Remove ARM64 define.
Was barely used anymore, and some users are specifying it when it's not
the case, so better to detect consistently.
2020-08-29 08:45:50 -07:00
Henrik Rydgård
31e861132b Implement ANR2ME's solution for miniupnpcstring.h 2020-07-22 10:26:21 +02:00
Henrik Rydgård
597647a2eb Create an Android.mk for miniupnp 2020-07-22 01:19:40 +02:00
orbea
c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Henrik Rydgård
db4511c9f5 Also try to fix the legacy Android build. 2020-03-03 23:26:09 +01:00
Henrik Rydgård
58fd674bbf Try to fix build with the old Android build system too... 2017-12-08 10:25:42 +01:00
Henrik Rydgård
73ed466e19 Set up Android build for the proper glslang 2016-12-20 02:31:41 +01:00
Florent Castelli
46fdc0f5f5 cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
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e269a806cd Remove unused exports / sections in jni on x86_64.
This resolves a linkage error with x64 affecting Marshmallow and clang.
It also makes the unexported symbols non-visible since they don't need to
be - this reduces the size of the ppsspp_jni.so too.

Unfortunately, it reduces the readability of stack traces.
2016-07-24 12:55:30 -07:00
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316b7457b9 Upgrade to FFmpeg 3 / clang. 2016-07-24 12:53:43 -07:00
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d0b1f1a26e Switch Android build to clang.
It's now the recommended build from NDK 11+.  GCC is deprecated.
2016-07-24 12:52:24 -07:00
Henrik Rydgard
2481714a8e Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet) 2016-03-20 19:30:11 +01:00
Henrik Rydgard
ca63cca9a2 WIP: Start work on getting the Vulkan code to compile for Android 2016-03-20 19:30:11 +01:00