raven02
|
478c5074e4
|
Quick viewport fix for fullscreen mode
|
2012-12-18 19:56:35 +08:00 |
|
Henrik Rydgard
|
624927cd9a
|
Make the windows port find ppge_atlas in the assets subdirectory.
|
2012-12-17 22:24:07 +01:00 |
|
Henrik Rydgard
|
a60d487d8d
|
Create files for sceUsb
|
2012-12-17 21:45:32 +01:00 |
|
Henrik Rydgard
|
11279668ca
|
Allow changing of zoom factor at runtime
|
2012-12-17 21:06:47 +01:00 |
|
raven02
|
fb5a26b46d
|
Enable correct viewport switching for screen 1x-4x and add Ctrl1-4 as shortcut key
|
2012-12-16 17:57:33 +08:00 |
|
Unknown W. Brackets
|
c55ee023e1
|
Add project Dialog filter, suppress some warnings.
|
2012-12-10 08:21:05 -08:00 |
|
TMaul
|
b7b40ba6d6
|
Make the flash filesystem a real directory
Not really needed yet, but it will be.
|
2012-12-09 23:32:44 +00:00 |
|
Henrik Rydgård
|
e724d82c46
|
Merge remote-tracking branch 'origin' into armjit
Conflicts:
CMakeLists.txt
|
2012-12-09 09:54:58 +07:00 |
|
jacky400
|
8ce8400bae
|
Update Windows/ppsspp.rc
|
2012-12-05 16:55:02 +08:00 |
|
jacky400
|
7c70a2048a
|
Update Windows/ppsspp.rc
|
2012-12-05 14:40:13 +08:00 |
|
jacky400
|
284597582c
|
Update Windows/WndMainWindow.h
|
2012-12-05 14:32:32 +08:00 |
|
jacky400
|
b49e053edd
|
Update Windows/WndMainWindow.cpp
|
2012-12-05 14:31:41 +08:00 |
|
jacky400
|
a072fff4d4
|
Update Windows/WndMainWindow.cpp
|
2012-12-05 00:05:36 +08:00 |
|
Unknown W. Brackets
|
346095d5f0
|
SetWindowText() was doing ANSI conversion.
|
2012-12-03 07:57:28 -08:00 |
|
Unknown W. Brackets
|
ad59c7f46d
|
Convert the title to wchars to fix non-ASCII.
|
2012-12-03 07:44:29 -08:00 |
|
jacky400
|
d91314d906
|
Update Windows/main.cpp
Increase windows scheduling resolution
|
2012-12-03 16:44:37 +08:00 |
|
Unknown W. Brackets
|
958fd29593
|
On Windows, separate analog and digital arrows.
This fixes the Tales of Eternia menu and movement.
|
2012-12-02 16:04:50 -08:00 |
|
Florent Castelli
|
952a937fe7
|
Revert changes in RC file that were breaking debug build on Windows.
If the build isn't working on VS Express, notify me so we can find a fix.
|
2012-12-02 03:00:36 +01:00 |
|
Henrik Rydgard
|
815c3240bc
|
V4
|
2012-12-01 10:44:37 +01:00 |
|
Henrik Rydgard
|
a5e35ad6d9
|
Parse PARAM.SFO to get the disc ID, show in title bar on Windows
|
2012-11-30 22:32:51 +01:00 |
|
Henrik Rydgard
|
e370a1a8aa
|
Fix project and .rc so it builds with VS 2010 Express, thanks Darth1701. Plus logging tweaks.
|
2012-11-29 10:41:48 +01:00 |
|
Henrik Rydgard
|
d8c92caad9
|
Safer matrix loading. Change default G3D log level from Notice to Error.
|
2012-11-26 18:04:34 +01:00 |
|
Henrik Rydgard
|
870ea6628b
|
Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
|
2012-11-26 17:35:08 +01:00 |
|
Sacha
|
b76152d88a
|
Use gl_common from native.
|
2012-11-26 20:38:39 +10:00 |
|
Unknown W. Brackets
|
063f914ff3
|
Fix project files so things build again.
|
2012-11-24 09:20:53 -08:00 |
|