Unknown W. Brackets
dd314c83bd
Add texture and frame break buttons.
2013-10-08 00:04:11 -07:00
Unknown W. Brackets
3e7f7e9abd
Add tabs for depth/stencil to ge debugger.
2013-10-06 22:17:54 -07:00
Unknown W. Brackets
77047b5ee4
Show captions on frame and texture previews.
2013-10-06 22:17:53 -07:00
Unknown W. Brackets
1cd9f01358
Add a quick way to go to a particular address.
2013-10-06 22:17:51 -07:00
Kingcom
f388697f88
Right click menu for CtrlDisplayListView
2013-10-02 00:41:37 +02:00
Kingcom
1d0ff8809b
Dump memory dialog
2013-10-01 21:11:41 +02:00
Unknown W. Brackets
37d94b041e
Add a tab for flags to the ge debugger.
2013-09-30 07:48:54 -07:00
Kingcom
a5ae03cae1
-use tab control class for left tabs
...
-add a way to hide tab titles
-accelerator for GEDebugger
2013-09-30 15:56:08 +02:00
Kingcom
f41e5a3867
-use TabControl for bottom tabs
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-show/hide bottom tabs with ctrl+x
2013-09-30 10:40:15 +02:00
shenweip
38e744b080
Add FXAA to menu item.
2013-09-29 16:08:52 +08:00
Kingcom
aae0b98cfe
Display list tab
2013-09-29 01:02:05 +02:00
Kingcom
b6d49f09bc
Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
...
Conflicts:
Windows/GEDebugger/GEDebugger.cpp
Windows/GEDebugger/GEDebugger.h
Windows/ppsspp.rc
Windows/resource.h
2013-09-28 10:39:28 +02:00
Unknown W. Brackets
6f6013a6f8
Add a separate button to step by op/cmd.
2013-09-27 23:46:04 -07:00
Unknown W. Brackets
d734b59904
Add a preview for the current texture as well.
2013-09-27 22:46:09 -07:00
Kingcom
68edc4ffcf
Add tab control to GEDebugger
2013-09-27 13:11:11 +02:00
Kingcom
98f4273dcc
Simple display list view
2013-09-25 15:24:53 +02:00
Kingcom
312f957963
Change how SimpleGLWindow is constructed and move it to the resource file
2013-09-24 20:06:25 +02:00
Unknown W. Brackets
18b70c89ef
Add an initial GE debugger interface on Windows.
2013-09-22 10:27:09 -07:00
danyalzia
b17ce7bfb1
Update resource.h
2013-09-17 13:05:19 +05:00
The Dax
670d0c35fe
Remove a few more unused things.
2013-09-14 12:49:50 -04:00
The Dax
e8fd5881b8
Move global UI status out of WndMainWindow.cpp, simplify the menu translation code(it doesn't need to dictate checked or enabled items, the UI already does it later on anyway), and clear out a few old menu items that have been removed.
2013-09-14 12:49:50 -04:00
wuspring
85baa92504
Make new keys in "Window Size" translatable and fix Ctrl+1, thanks to @thedax
2013-09-11 11:41:30 +08:00
Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
...
Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
The Dax
f594157374
Overhaul the Win32 UI. New things include:
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-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
papel
0d5994c4df
Fix number
2013-09-04 22:06:05 -03:00