Commit Graph

40 Commits

Author SHA1 Message Date
Henrik Rydgård
6945deec01 Replace a LOT of sprintf with snprintf, and a few strcpy with truncate_cpy 2023-04-28 21:04:05 +02:00
Henrik Rydgård
8b431b39ba Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
2023-02-25 13:09:44 +01:00
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0b30b723bb GE Debugger: Add address breakpoint conditions. 2022-09-05 17:33:54 -07:00
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f595299fe5 GE Debugger: Allow expressions for goto address. 2022-09-05 17:33:54 -07:00
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2a4443b85e GE Debugger: Cleanup duplicate dlist redraws.
It's still not redrawing properly on resize, but it tries to...
2022-08-14 11:26:37 -07:00
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6272f3e1d6 GE Debugger: Actually allow swapping tabs. 2022-08-14 10:57:31 -07:00
Henrik Rydgård
60b2b1db5f Move the display list view to its own column on the right 2022-08-14 11:26:51 +02:00
Henrik Rydgård
5993864d8f Add plain Create method to CtrlDisplayListView 2022-08-14 11:15:07 +02:00
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39d3b4d933 Debugger: Centralize context menu handling.
This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
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58238abef5 Debugger: Fix submenu offsets from removing unused.
The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00
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f32f89dd90 Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
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47b3384647 Windows: Fix some const type conversion warnings. 2021-02-14 10:30:10 -08:00
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2c165c9b6d Windows: Fix improper case or missing includes.
As per mingw errors/warnings.
2021-02-14 10:30:10 -08:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
6ac9dfe6b5 Windows debugger: Clean out old remains of multi-cpu support 2020-09-24 00:32:52 +02:00
Henrik Rydgård
6ee8cb5f2e Review fixes, thanks unknown 2017-08-08 10:14:20 +02:00
Henrik Rydgård
f4cf501cf6 Separate X and Y dpi_scale 2017-08-07 13:37:01 +02:00
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ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgård
05bdf8abbf Windows GEDebugger: Make display list view DPI-aware for easier debugging on high-dpi screens 2017-02-12 14:11:14 +01:00
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34358fb907 Use an explicit Unicode reference.
This should be less likely of triggering weird issues with Visual Studio.
2016-08-07 18:02:10 -07:00
Henrik Rydgard
cde585a29a Include dependency cleanup 2015-07-29 11:48:20 +02:00
Henrik Rydgard
d3018c1787 Windows: Enable ASLR (had to fix a few pointer truncations) 2015-07-15 20:02:42 +02:00
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fba0110073 Properly clamp some iterative snprintf()s. 2014-11-05 08:06:15 -08:00
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5d313d1af4 Fix crash in GE debugger when game quit.
Fixes #6856.
2014-09-07 20:38:51 -07:00
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8f09a341df Fix a few leaks in the Windows UI code. 2014-02-14 21:08:24 -08:00