Henrik Rydgård
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6a1fa728d8
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
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Henrik Rydgård
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ff3d799871
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Remove snprintf compatibility hacks for MSVC versions before 2015
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2017-08-31 16:46:54 +02:00 |
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Henrik Rydgård
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21fe73c8e7
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Switch strncpy to truncate_cpy in a bunch of places.
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2017-05-26 19:04:08 +02:00 |
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Henrik Rydgard
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5b835839fa
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Make IdentifiedFileType a proper enum class
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2017-03-02 12:29:03 +01:00 |
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Henrik Rydgard
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f4b1152b00
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Pick some safe changes from the android gradle branch (including windows CMake fixes)
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2016-12-05 16:52:03 +01:00 |
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Unknown W. Brackets
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747a6ec524
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Debugger: Add custom log expressions.
Similar to Visual Studio, just use {a1} to log the value of register a1.
Supports anything the expression parser supports.
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2016-08-04 13:29:22 -07:00 |
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Unknown W. Brackets
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e4ca124b0e
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Debugger: Add custom breakpoint log message.
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2016-08-04 13:07:56 -07:00 |
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Unknown W. Brackets
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9972e5b10a
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Debugger: Allow logging on CPU breakpoints.
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2016-08-04 12:39:29 -07:00 |
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Unknown W. Brackets
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a9ad0cd471
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Debugger: Make breakpoint actions more generic.
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2016-08-04 12:02:44 -07:00 |
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Henrik Rydgard
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b998131581
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
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Henrik Rydgard
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d746d219e1
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Delete some outdated xp theme stuff
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2015-09-20 21:01:19 +02:00 |
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Henrik Rydgard
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6cc7a85cde
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
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Henrik Rydgard
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d3018c1787
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Windows: Enable ASLR (had to fix a few pointer truncations)
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2015-07-15 20:02:42 +02:00 |
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Unknown W. Brackets
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fc0788bc95
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Avoid unpredictable behavior in error condition.
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2015-04-08 11:57:57 -07:00 |
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Unknown W. Brackets
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98d7afae89
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Switch to #pragma once in a few places.
Doesn't really affect git history much to change these.
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2015-03-02 22:34:51 -08:00 |
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Unknown W. Brackets
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6e6b45ce2b
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Fix a missing break.
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2015-01-19 08:58:37 -08:00 |
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Unknown W. Brackets
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83b8e564cf
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Avoid an unlikely error in breakpoint listing.
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2015-01-19 08:31:56 -08:00 |
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Unknown W. Brackets
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fa84bb6948
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Fix some unlikely uninitialized values.
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2015-01-17 18:43:04 -08:00 |
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Unknown W. Brackets
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e7aabc8f53
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Avoid a hang on step out with no threads.
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2015-01-17 18:43:02 -08:00 |
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Kingcom
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f6cedcbff5
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Replace assembler with a submodule
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2014-11-23 21:09:40 +01:00 |
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Unknown W. Brackets
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fba0110073
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Properly clamp some iterative snprintf()s.
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2014-11-05 08:06:15 -08:00 |
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Henrik Rydgård
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3b1476c8ec
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MIPSTables: Annotate fp and hi/lo in/out more accurately than just "other"
Some typo fixes
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2014-10-12 19:46:50 +02:00 |
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Henrik Rydgard
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f84ebf6bff
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sprintf->snprintf, fix some too short buffers
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2014-09-14 00:14:11 +02:00 |
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Unknown W. Brackets
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32cc6bc845
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Disable the PC/LR buttons outside a game.
They don't want and can cause hangs if clicked after a game is stopped.
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2014-09-07 20:44:55 -07:00 |
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Unknown W. Brackets
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0ae9f06376
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Skip emuhacks when showing encodings in debugger.
This can cause confusion when it doesn't match the displayed disasm.
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2014-08-18 07:49:34 -07:00 |
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