Henrik Rydgård
d2c3a7c978
Add support for displaying progress bars
2023-06-20 22:44:31 +02:00
Henrik Rydgård
d36e701622
Smoothly animate OSD messages
2023-06-20 18:39:30 +02:00
Henrik Rydgård
6ba0479edc
OSD: Add colored backgrounds to OSD messages, according to type.
...
This also reorganizes a little to make rendering achievement popups more
natural later.
Adds info.png to the atlasscript, but doesn't yet rebuild it - more
images are coming.
2023-06-20 17:32:45 +02:00
Henrik Rydgård
9df01a5bf3
Merge pull request #17605 from hrydgard/osd-refactoring
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On-screen messages refactoring
2023-06-20 16:34:02 +02:00
Henrik Rydgård
ed0c4b7a9e
Rename OSD "Message" to "Entry" since it can soon be multiple other things (progress bar, etc).
2023-06-20 15:07:34 +02:00
Henrik Rydgård
7cc8c6cea4
OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI).
2023-06-20 14:40:46 +02:00
Henrik Rydgård
d6552a7673
Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen.
2023-06-20 10:44:47 +02:00
Henrik Rydgård
48fab112b9
Collapse the "Custom 1", "Custom 2" etc translation strings
2023-06-20 10:42:56 +02:00
Henrik Rydgård
73836e7bcb
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
Henrik Rydgård
2bf2f745e2
IconCache: Add pending state to avoid duplicate downloads in some cases
2023-06-18 14:54:11 +02:00
Henrik Rydgård
cb5926761b
Add a way to monitor the icon cache from the system info screen.
2023-06-18 14:18:45 +02:00
Henrik Rydgård
8a27627a9f
Use the new icon cache for the icons in the homebrew store.
2023-06-18 14:11:12 +02:00
Henrik Rydgård
90085522ef
System information screen: Re-use the TabbedDialogScreen logic
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Want to do this before adding any more tabs here.
2023-06-18 12:22:36 +02:00
Henrik Rydgård
93fbb5cdda
Merge pull request #17591 from lvonasek/feature_openxr_passthrough
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OpenXR - Add passthrough option (Quest only)
2023-06-17 22:12:53 +02:00
Lubos
cef7c5a1a1
OpenXR - Forgotten changes added
2023-06-17 21:55:47 +02:00
Henrik Rydgård
fffaa41091
Extract the class TabbedUIDialogScreen from GameSettingsScreen.
2023-06-16 13:56:26 +02:00
Unknown W. Brackets
f5f3afbeef
Android: Correct pad name tracking.
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This is split up in two messages, a bit ugly...
2023-06-11 15:43:21 -07:00
Henrik Rydgård
3715b1ffa1
Split the functions up, so you don't have to care about the Unsync ones at all in most cases while still getting synced behavior.
2023-05-26 18:41:13 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
ca75e20155
Fix minor config backwards compatibility issue, see #17502 , iota97's comment
2023-05-26 15:47:58 +02:00
Nicolas Adenis-Lamarre
f32b0dc9c3
previous slot shortcut
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Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com >
2023-05-25 11:32:49 +00:00
Henrik Rydgård
dfb446f89d
Allow other backends than Vulkan to have GPU memory stats. Implement for GL.
2023-05-24 14:33:01 +02:00
Henrik Rydgård
a4baed4c0c
Minor GLPushBuffer cleanup (now same API as the VK one)
2023-05-23 08:41:09 +02:00
Henrik Rydgård
736ba3dd90
Merge pull request #17357 from unknownbrackets/game-search
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Add half of game list search
2023-05-23 08:31:04 +02:00
Henrik Rydgård
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
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Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00