Commit Graph

1146 Commits

Author SHA1 Message Date
Henrik Rydgård
1f71a69be2 Unhide "Cache ISO in RAM" on ARM platform. Not the right block level. We should probably check for available RAM instead. 2022-02-15 13:18:56 +01:00
iota97
f4b5c16e1b Allow translation 2022-02-14 07:59:18 +01:00
iota97
5e1062678f Allow custom UI themes 2022-02-11 12:42:38 +01:00
Unknown W. Brackets
43819fcd16 UI: Cleanup some reference warnings. 2022-01-29 22:36:08 -08:00
iota97
a0f0a0655c Clean up hardware tasseletion setting 2022-01-21 16:55:53 +01:00
Henrik Rydgård
6fd082f141 Show the software rendering option on all platforms
It's improved greatly in performance thanks to Unknown's hard work,
and is becoming a lot more usable. It's not JIT-optimized on ARM yet,
but it's fast enough for some 2D games.

See #12543
2022-01-21 09:41:36 +01:00
Unknown W. Brackets
a397bf811b UI: Fix some sign/size comparison warnings.
Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Henrik Rydgård
df2f0df155 Make the Vulkan GPU log profiler a runtime developer setting.
I keep forgetting to disable the define on commit, this is a better
solution.
2021-12-19 22:50:14 +01:00
Henrik Rydgård
df9be770d6 Add tip to Lazy texture caching button. Replaces #14183 2021-11-09 22:54:47 +01:00
Henrik Rydgård
6349704924 Switch texture scaling shaders to a fixed scale model, preparing for the next change. 2021-11-07 13:12:28 +01:00
Henrik Rydgård
b88d676f78 Remove the vertex cache from the OpenGL backend.
It was disabled for a very long time, and now that we've re-enabled it, it
mostly causes problems.

Not feeling like debugging it on weird hardware, I think it's better
to focus energy on other optimizations.
2021-11-06 00:45:43 +01:00
Henrik Rydgård
11eb5fa0c2 Merge pull request #15002 from unknownbrackets/ui-open-memstick
UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets
21ff0b1dfd UI: Correct filtering message without keyboard. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8c882e9571 UI: Add more keyboard sysprop checks. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets
8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets
d1fdd22990 UI: Add search filtering to settings. 2021-10-19 10:01:52 -07:00
Unknown W. Brackets
1f4cbb7aaa UI: Add game settings tabs in a consistent way. 2021-10-19 10:01:51 -07:00
Unknown W. Brackets
e86b7a3a44 UI: Add button to show memstick folder.
See #13919.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets
25da99a16d Io: Remove setting to disable I/O on thread. 2021-10-12 20:40:26 -07:00
Unknown W. Brackets
9730251132 UI: Remove I/O on thread setting.
Still configurable in the ini if really needed, for now.
2021-10-12 20:40:24 -07:00
Henrik Rydgård
887f6101d5 Remove the "Auto" texture scale factor. It's a performance trap and not really useful. 2021-10-05 20:41:40 +02:00
Henrik Rydgård
992ad801e7 Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
iota97
003a34ccf5 Increase few column width for long translation, make control binding a bit taller 2021-09-28 18:02:37 +02:00
Henrik Rydgård
80d4450e84 Show the path to access PSP data through USB in the settings screen. 2021-09-19 20:23:46 +02:00
Henrik Rydgård
e406006fd5 Undo debug hack 2021-09-19 20:23:46 +02:00