Henrik Rydgard
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47dae8c004
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Fix bug with unthrottle as virtual key. Add button to restore default key mappings.
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2013-07-07 11:25:19 +02:00 |
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Henrik Rydgard
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cee45d0ad2
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Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
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2013-07-07 11:25:18 +02:00 |
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Unknown W. Brackets
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861eafef26
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Make pause/speed virtual buttons work again.
Fixes #2669.
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2013-07-06 23:06:35 -07:00 |
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Unknown W. Brackets
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efb2ab52b4
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Add a rapid fire virtual key, like before.
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2013-07-06 23:06:34 -07:00 |
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Unknown W. Brackets
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1ab86a68c9
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Add rapid fire ctrl interface, minor cleanup.
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2013-07-06 23:06:32 -07:00 |
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Henrik Rydgard
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989f791f79
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Fix virtual analog stick getting stuck. Fixes #2653.
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2013-07-06 22:08:43 +02:00 |
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Henrik Rydgard
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b0ee3a173a
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Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping.
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2013-07-06 20:45:44 +02:00 |
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Henrik Rydgard
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cc58e34cf8
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
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Daniel Dressler
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78e0d301c3
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Fix misleading var name
Update() can be called at subframe intervals.
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2013-07-04 12:12:50 -07:00 |
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Daniel Dressler
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1c513c1bd0
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Fix forgetting pressed keys
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2013-07-04 10:59:19 -07:00 |
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Daniel Dressler
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5983a838a5
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Fix emu screen trashing legacy input
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2013-07-03 19:04:29 -07:00 |
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Daniel Dressler
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f24d9c4c4e
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Merge branch 'master' of github.com:hrydgard/ppsspp
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2013-07-02 20:56:43 -07:00 |
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Daniel Dressler
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770456156d
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Make both modern and legacy key mapping input work
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2013-07-02 20:49:30 -07:00 |
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Daniel Dressler
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643133238f
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Make emu core use key mapped keys
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2013-06-30 21:43:01 -07:00 |
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Unknown W. Brackets
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5684c32165
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Just use FPS except in the name.
Hopefully users don't get confused. I don't think "internal FPS" is gonna
fit for all languages in a way that makes sense.
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2013-06-30 00:05:38 -07:00 |
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Unknown W. Brackets
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4f68703cfd
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Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear.
Still scaled to 60, but could change to 100 instead?
"FPES" is "frames per emulated second." Or we could change it instead...
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2013-06-29 20:06:34 -07:00 |
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Henrik Rydgard
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604ad0181b
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Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
Conflicts:
UI/MenuScreens.cpp
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2013-06-27 16:28:38 +02:00 |
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Daniel Dressler
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29271f67d7
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Sync KeyMap to native changes
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2013-06-24 21:34:14 -07:00 |
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raven02
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d24ad28ceb
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Follow as 1/2/3 option
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2013-06-19 15:24:35 +08:00 |
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raven02
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de4d970ab6
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Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
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2013-06-19 15:09:01 +08:00 |
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Henrik Rydgård
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c4abec3560
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Add option for very transparent touch buttons
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2013-06-17 20:28:22 +02:00 |
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Unknown W. Brackets
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6ff9cf64ca
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Measure flips per second.
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2013-06-17 00:20:27 -07:00 |
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The Dax
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c8917bfbaf
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No need to have an if true there.
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2013-06-14 13:11:35 -04:00 |
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The Dax
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4ba1373985
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Fix ifdefs not to break iOS.
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2013-06-14 13:07:13 -04:00 |
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The Dax
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a2853d4986
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Changed my previous implementation to an ifdef at Henrik's request. Disable touch controls for "desktop" platforms(Windows/Linux/mac). The intention was to disable the invisible controls, but this commit will break the touch controls completely, even if visible. Platforms such as Android/Meego shouldn't be affected.
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2013-06-14 03:45:03 -04:00 |
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