Commit Graph

623 Commits

Author SHA1 Message Date
Unknown W. Brackets
895de164ed Android: Fix initial start from shortcut.
Fixes #10855.  We have to wait for the permission request to complete.
2018-04-01 23:28:36 -07:00
Henrik Rydgård
70481c9444 Fix the loading status. Prettify the loading screen by putting the status and spinner along the bottom edge. 2018-03-13 11:25:17 +01:00
Henrik Rydgård
a0fa199ce3 Merge pull request #10715 from unknownbrackets/loading
UI: Show more detailed loading status
2018-03-13 10:44:07 +01:00
Unknown W. Brackets
88e01c7944 UI: Show more detailed loading status.
It's sometimes taking longer, so this may make it easier to identify.

See #10673.
2018-03-12 18:06:46 -07:00
Henrik Rydgård
0ed3deabe6 Fix #10692 (crash when starting games from command line). Throw in some minor Vulkan fixes as well. 2018-03-08 16:35:13 +01:00
Henrik Rydgård
b9b41f52c5 Add a simple spinner to the game load screen to not look frozen. 2018-02-08 12:03:29 +01:00
Henrik Rydgård
3e56d8bbdf Noticed that the UWP build has been broken for some time, fix it.
Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Henrik Rydgård
22e28e218b Merge pull request #10411 from hrydgard/gl-render-manager
GL render manager - new faster GL multithreading
2018-01-31 12:22:07 +01:00
Henrik Rydgård
c60c8ed68a Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour. 2018-01-29 19:38:10 +01:00
Henrik Rydgård
af6431986d OpenGL: Now run GL on a secondary thread. Sync issues remain. 2018-01-27 15:10:17 +01:00
Unknown W. Brackets
9952d4bac5 UI: Fade in loading much slower to avoid flicker.
On Android, it often takes 0.3s or longer to load a game.  Avoid fading it
all the way in for just a short moment, if it's gonna be quick.
2018-01-01 23:07:48 -08:00
Unknown W. Brackets
c793da500a UI: Show PIC1 while loading.
In case it takes a second, less ugly than a black screen.
2018-01-01 22:58:07 -08:00
Henrik Rydgård
cc0327137b Oops, forgot these. 2017-12-31 00:07:02 +01:00
Henrik Rydgård
525cce095a Implement warning when trying to play Ghost of Sparta with a modified CPU clock, as suggested by unknownbrackets in #7411 2017-12-17 13:14:06 +01:00
Unknown W. Brackets
46ea88e096 UI: Add delay to tweens.
Also allow them to start out in an invalid state and accept first divert.
2017-12-10 09:00:52 -08:00
Unknown W. Brackets
c097910439 UI: Reset touch controls after config load.
This is potentially earlier than full init, better to move the controls as
soon as possible.
2017-12-09 14:11:39 -08:00
Henrik Rydgård
7d0fc9ce65 Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc. 2017-12-07 15:05:59 +01:00
Henrik Rydgård
026d3d4a00 Recreate views after boot is done, to workaround #10360 . Not the best solution.. 2017-12-07 10:21:33 +01:00
Henrik Rydgård
cf5ede493b Merge pull request #10247 from unknownbrackets/ui-tween
UI: Show a loading message during shader preload
2017-12-06 14:24:21 +01:00
Unknown W. Brackets
4e6c083807 UI: When stepping, clear on initial load.
Otherwise we get the UI rather than a black screen.
2017-12-03 19:22:00 -08:00
Unknown W. Brackets
fb91e7f043 UI: Show loading message while shaders preload.
This opens the door to doing this for other things we do on game start,
later.
2017-12-03 12:04:42 -08:00
Unknown W. Brackets
15152fc55b UI: Reorganize EmuScreen so it renders on loading. 2017-12-03 10:39:25 -08:00
Unknown W. Brackets
e945ad6ac1 UI: Avoid navigation with an active dialog.
Cleaning up next.
2017-12-02 11:55:05 -08:00
LunaMoo
95a14ca830 Add hotkey to toggle audio and video dumping together in sync. 2017-12-01 23:48:58 +01:00
LunaMoo
2ff4104ddf Requested changes. 2017-11-14 06:33:49 +01:00