Henrik Rydgård
0eea0acf13
Merge pull request #15468 from unknownbrackets/switch-merge
...
Cleanup Switch ignoring of Vulkan
2022-04-08 14:48:04 +02:00
Unknown W. Brackets
170441313c
Net: Ignore SIGPIPE errors on POSIX systems.
...
This should work on BSD/macOS/Linux/iOS/similar.
2022-04-03 06:57:45 -07:00
Unknown W. Brackets
b71f17586e
Switch: Avoid loading Vulkan.
2022-04-02 16:34:13 -07:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
...
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Cameron Cawley
26203552b4
Use System_GetPropertyInt to report the keyboard layout
2022-01-10 00:11:08 +00:00
Unknown W. Brackets
7e578b31f5
Build: Remove old-style android/assets/.
...
We now read everything directly from assets/, so there's no need for
outdated duplicates.
Also cleanup some outdated files/instructions.
2021-12-11 09:01:15 -08:00
Unknown W. Brackets
f8e50b1dc7
SDL: Respect inflight frames setting in GL.
2021-11-27 06:57:26 -08:00
vit9696
1066224b6f
SDL: Read assets from Resources on macOS like on iOS
...
closes #15041
2021-11-06 09:22:08 +03:00
Unknown W. Brackets
690c6b6765
macOS: Correct open memstick with space.
2021-10-19 21:26:37 -07:00
Unknown W. Brackets
8d29aa6590
Windows: Switch to preferred file selection method.
...
It seems like the previous may not support long paths.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets
08a55d19d5
macOS: Allow opening game folder.
2021-10-19 10:01:27 -07:00
vit9696
82249ce9a7
Update SDL and try faster commit history fetch
2021-09-17 00:33:11 +03:00
vit9696
e1cb1c9a67
Switch to submodules and fix release version generation
2021-09-16 10:40:39 +03:00
vit9696
5fc7344271
Drop bundled SDL2 for macOS
2021-09-16 10:17:59 +03:00
vit9696
14c2231500
Add FAT support for macOS with automatic GitHub releases
...
closes #11799
closes #13708
closes #14815
2021-09-13 02:01:22 +03:00
Yifan Gu
633a6f612b
Refactor and unify analog input settings
2021-07-05 12:38:46 +02:00
Unknown W. Brackets
af3d699d5e
SDL: Ignore commas in joystick names.
...
Otherwise default mapping will break and parse wrong.
2021-05-21 09:13:15 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Henrik Rydgård
6a3856674c
SDL: Fix use after free on shutdown
2021-03-11 23:13:57 +01:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
...
This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
bd7b283399
Add iOS version detection, turn off JIT on bootup if >= 14.3.
2021-02-22 09:16:51 +01:00
Unknown W. Brackets
8f452fee23
SDL: Init profiler on SDL/Qt.
2021-02-18 22:59:56 -08:00
Henrik Rydgård
6d0315eaf9
Fix copy/paste typo causing crash getting tempdirs if an env var had no value
2021-01-10 20:33:17 +01:00
Unknown W. Brackets
eee529c6c9
UI: Cleanup Windows header in MainScreen.cpp.
...
Better to have this come from System, probably. It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
...
This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00