Commit Graph

338 Commits

Author SHA1 Message Date
Hoe Hao Cheng
7221e39a03 sdl: scale window dimensions by DPI on initialization 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng
b23c59676b SDL: scale touch events by logical DPI too 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng
a5fb1a346c sdl: fix --dpi option after HiDPI rework 2023-08-02 22:34:46 +08:00
Hoe Hao Cheng
0d7a1831b6 sdl: support HiDPI on wayland 2023-08-02 22:34:46 +08:00
Henrik Rydgård
fa396c2082 Qt and Mac buildfixes 2023-08-02 14:49:43 +02:00
Henrik Rydgård
ffd5e57a20 Vulkan: Don't use multithreaded rendering if frames-in-flight is set to 1
It has no benefit, and loses by a few percent in simple benchmarking.
2023-08-01 21:08:07 +02:00
Henrik Rydgård
b118e25b6a Vulkan: Make multithreaded rendering an option.
Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.

So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
ab6e902fea Make naett work on Android, UWP, Mac. Exclude on Linux 2023-07-21 10:28:31 +02:00
Henrik Rydgård
85f5136a81 Add a GetProperty query for the git version 2023-07-20 10:57:52 +02:00
Henrik Rydgård
0ae2f5ccbf Fix file filters in Mac file-open dialogs 2023-07-16 15:22:04 +02:00
Henrik Rydgård
c49b3f1399 Fix keyboard presence check on switch.
Thanks Unknown who pointed this out in the comments to #17611
2023-07-15 19:19:44 +02:00
Henrik Rydgård
84fffec4f3 Switch all NativeMessageReceived to System_PostUIMessage 2023-07-06 17:26:02 +02:00
Henrik Rydgård
65125583f8 Revert "Merge pull request #17651 from hch12907/master"
This reverts commit 1253e60d19, reversing
changes made to adc24b5001.
2023-07-04 17:08:22 +02:00
Hoe Hao Cheng
3a86ad729d sdl: fix --dpi option after HiDPI rework 2023-07-01 22:50:06 +08:00
Hoe Hao Cheng
1b5d8f302a sdl: support HiDPI on wayland 2023-07-01 02:40:40 +08:00
Henrik Rydgård
cf587d2ccc More cleanup after making PopupTextInputChoice choose method automatically 2023-06-22 09:01:14 +02:00
M4xw
ae14e08084 [Switch] Base implementation for swkbd 2023-06-22 00:46:02 +02:00
Henrik Rydgård
d167a11b1c SDL: Add a way to reset OpenGL graphics by pressing F7. 2023-05-29 11:48:03 +02:00
Henrik Rydgård
2675d6ea43 Input event and device enums (#17514)
* Switch deviceID from int to enum InputDeviceID, globally

* Switch axisId to enum InputAxis

* Change int keycodes to InputKeyCode where it makes sense.

* SDL input buildfix

* SDL keycode buildfix

* Switch on enum warning fixes

* Qt keycode buildfix

* iOS keycode buildfix

* UWP keycode buildfix

* More iOS buildfix

* More iOS buildfix

* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
67a35d3476 Merge pull request #17356 from unknownbrackets/minor-cleanup
Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Henrik Rydgård
236a7d6761 Mac: Disable/enable items in the debug menu, correctly invert BreakOnLoad <-> bAutoRun 2023-04-30 10:07:42 +02:00
Unknown W. Brackets
46101581c0 Core: Cleanup disasm buffer usage. 2023-04-29 09:07:25 -07:00
Henrik Rydgård
6e318dc8b2 Don't try to use precise mousewheel events on old SDL versions.
Fixes compile-time compatibility with older version of SDL.
2023-04-29 12:34:25 +02:00
Henrik Rydgård
5331c5bf84 Implement auto restart for Linux too. 2023-04-29 11:48:35 +02:00
Henrik Rydgård
048ccc9b79 Mac: Restart the app when changing rendering backend. 2023-04-29 11:38:49 +02:00