Henrik Rydgård
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84c8fee1f2
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Interleave calls to Populate / PrepareData
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2023-03-10 20:41:43 +01:00 |
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Henrik Rydgård
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9b7a1a2ddc
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Move the "Populate" phase onto the thread
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2023-03-10 20:31:37 +01:00 |
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Henrik Rydgård
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dad7777b6f
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Heap-allocate the desc
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2023-03-10 20:13:10 +01:00 |
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Henrik Rydgård
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ed7947c94b
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Finish the move of Populate to ReplacedTexture
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2023-03-10 17:50:16 +01:00 |
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Henrik Rydgård
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9e8e2e41fa
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Move most of Populate to ReplacedTexture, although not the cpp
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2023-03-10 17:43:12 +01:00 |
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Henrik Rydgård
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96111537e2
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Move PopulateLevel to the texture
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2023-03-10 17:26:41 +01:00 |
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Henrik Rydgård
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36f78a46c1
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Rename PREPARED->POPULATED
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2023-03-10 17:21:23 +01:00 |
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Henrik Rydgård
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207e2259e7
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Cleanup texture saving a bit
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2023-03-10 15:39:45 +01:00 |
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Henrik Rydgård
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f459a8f71a
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Fix ini-less texture replacement
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2023-03-10 14:58:44 +01:00 |
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Henrik Rydgård
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53791b1816
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Restore functionality of the allowVideo flag, while preserving the early-out.
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2023-03-10 14:18:42 +01:00 |
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Henrik Rydgård
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07fc551e4e
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State fixes, disable logspam
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2023-03-10 14:16:14 +01:00 |
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Henrik Rydgård
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9f45271730
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Tex replacer state machine instead of flags
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2023-03-10 13:43:48 +01:00 |
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Henrik Rydgård
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06b83115a5
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Replacer: Avoid tracking video textures
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2023-03-10 12:20:55 +01:00 |
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Henrik Rydgård
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654f4bff40
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Split out ReplacedTexture into its own file.
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2023-03-09 21:19:20 +01:00 |
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Henrik Rydgård
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cb10862510
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Move texture replacer to GPU/Common.
Add new files ReplacedTexture.cpp/h too.
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2023-03-09 21:11:53 +01:00 |
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Henrik Rydgård
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ecf1134494
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GL crashfix
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2023-03-09 19:12:47 +01:00 |
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Henrik Rydgård
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b253225815
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Fix another replacer lifecycle issue, causing unnecessary texture invalidation.
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2023-03-09 15:03:17 +01:00 |
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Henrik Rydgård
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44c4e63753
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Simplifies and speeds up D3D11 texture uploads. Also, fixes a bug with replacement off
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2023-03-09 14:43:59 +01:00 |
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Henrik Rydgård
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092bbf5eaa
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Fix saving of textures
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2023-03-09 10:51:15 +01:00 |
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Henrik Rydgård
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bda09be109
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Texture color format doesn't belong as a per-level property, that's not supported.
All levels of a texture must have the same format.
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2023-03-09 00:10:46 +01:00 |
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Henrik Rydgård
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4ba2001479
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Replacer: Make the cache data model texture-centric instead of level-centric
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2023-03-09 00:10:46 +01:00 |
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Henrik Rydgård
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226197f30f
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Replace "none_" with nullptr.
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2023-03-08 13:17:10 +01:00 |
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Henrik Rydgård
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3d5526a175
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Allow specifying the VFS when loading INI files.
Will be useful in the tex replacer.
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2023-03-07 10:04:10 +01:00 |
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Henrik Rydgård
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3b39e9e068
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Turn the VFS into a class, to be able to reuse it for other purposes.
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2023-03-06 16:42:47 +01:00 |
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Henrik Rydgård
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ebd8a63914
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Merge pull request #17032 from hrydgard/cache-framebuffer-copy
Cache framebuffer copies (for self-texturing) until the next TexFlush GPU instruction
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2023-03-06 09:03:39 +01:00 |
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