Henrik Rydgård
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11366a2ded
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Don't refer directly to g_Config.iMultiSampleLevel, it can contain unsupported modes.
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2022-12-14 16:43:37 +01:00 |
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Henrik Rydgård
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41e5b1e95a
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Plumb through multiSampleLevel so PipelineManager doesn't read config.
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2022-12-14 16:43:37 +01:00 |
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Unknown W. Brackets
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8c1a247b7b
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Vulkan: Cleanup some logspam.
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2022-12-13 18:29:23 -08:00 |
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Henrik Rydgård
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00ebf4957f
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Make shader cache loading a bit more lenient.
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2022-12-13 23:06:57 +01:00 |
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Henrik Rydgård
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65c721dce6
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Rename Save/LoadCache to Save/LoadPipelineCache
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2022-12-13 19:18:20 +01:00 |
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Henrik Rydgård
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ee19db091f
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Add accessor for UseFlags
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2022-12-13 18:27:45 +01:00 |
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Henrik Rydgård
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313a2b1327
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Improve shader cache logging
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2022-12-13 16:35:02 +01:00 |
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Henrik Rydgård
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427cae67cb
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Enable some wordwrapping in shader viewer, show variant bitmask
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2022-12-13 16:28:59 +01:00 |
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Henrik Rydgård
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80a0c97e9e
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Drop the input attachment descriptor from the layout when unused
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2022-12-13 15:17:39 +01:00 |
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Henrik Rydgård
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73cd9fac7d
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Tiny optimization in PipelineDesc
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2022-12-13 15:16:11 +01:00 |
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Henrik Rydgård
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ad1cd40ff7
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Bump shader cache versions before release, just to be safe.
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2022-12-13 08:45:20 +01:00 |
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Unknown W. Brackets
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f44852bb18
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Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
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2022-12-10 21:13:36 -08:00 |
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Henrik Rydgård
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cdb830f390
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Minor optimization/cleanup
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2022-12-10 12:05:40 +01:00 |
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Unknown W. Brackets
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78ed8d45a7
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Vulkan: Defer deletion of shader module promises.
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2022-12-03 14:53:10 -08:00 |
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Unknown W. Brackets
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53eedf06e3
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Vulkan: Track pipeline desc using a refcount.
Not very safe to not allow deletes, and don't want to force Draw objects
on the deleter (this is referenced by them.)
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2022-12-03 14:52:06 -08:00 |
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Henrik Rydgård
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238c9439e3
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Merge pull request #16491 from unknownbrackets/cleanup
Quick cleanup
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2022-12-03 16:38:32 +01:00 |
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Unknown W. Brackets
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e50eae1bfb
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GPU: Cleanup some bounds checks, assignments.
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2022-12-03 07:17:12 -08:00 |
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Henrik Rydgård
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0f12d44e59
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Remove some unused/unnecessary code
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2022-12-03 12:05:10 +01:00 |
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Henrik Rydgård
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92df6b832c
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Safer and simpler alternative to cbfa4bf.
See #16483
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2022-12-03 12:05:08 +01:00 |
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Henrik Rydgård
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02b8bf33fb
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Merge pull request #16458 from hrydgard/desktop-friendly-msaa
Implement MSAA support for desktop GPUs in Vulkan
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2022-12-03 11:22:41 +01:00 |
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Lubos
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b41a782fcd
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Revert "Centralize ClearCacheNextFrame"
This reverts commit cbfa4bfc8e.
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2022-12-02 14:32:27 +01:00 |
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Henrik Rydgård
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8a3e92aa38
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Not pretty, but with this, you can switch MSAA level at runtime.
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2022-12-01 23:41:31 +01:00 |
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Henrik Rydgård
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8208768c15
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Add a pipeline flag for USES_DISCARD. Will be used for the MSAA quality setting.
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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4dfce4f6bc
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Basically working MSAA on desktop GPUs! Some glitches remain.
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2022-12-01 22:49:00 +01:00 |
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Henrik Rydgård
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06af304c8d
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Multisampling groundwork
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2022-12-01 22:49:00 +01:00 |
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