Tony Wasserka
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74eafcab1a
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softgpu: Process rasterization in screen space, rather than drawing space.
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2013-08-16 23:49:15 +02:00 |
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Tony Wasserka
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c707140512
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softgpu: Implement normal reversal.
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2013-08-16 23:49:15 +02:00 |
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Tony Wasserka
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d0c05b78d6
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softgpu: Fix some stencil testing related bugs.
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2013-08-16 23:49:15 +02:00 |
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Tony Wasserka
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67f95d38e5
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softgpu: Some cleanups in SoftGpu.cpp
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2013-08-16 23:49:15 +02:00 |
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Tony Wasserka
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45577507f3
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softgpu: Disable clipping if it's not requested by the game. Also fix some clipping-related bugs.
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2013-08-16 23:49:14 +02:00 |
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Tony Wasserka
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fc336772e6
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softgpu: Fix normal-mode rectangle drawing.
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2013-08-16 23:49:14 +02:00 |
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Tony Wasserka
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838d22d120
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softgpu: Implement memory transfers.
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2013-08-16 23:49:14 +02:00 |
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Tony Wasserka
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2962d242cb
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softgpu: Implement skinning.
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2013-08-16 23:49:14 +02:00 |
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Tony Wasserka
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9bc3e8bf07
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softgpu: Generate texture coordinates for environment mapping even if lighting is disabled altogether.
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2013-08-16 23:49:13 +02:00 |
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Tony Wasserka
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6b90aa250d
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softgpu: Polish some helper function signatures.
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2013-08-16 23:49:13 +02:00 |
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Tony Wasserka
|
11a94e1d14
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softgpu: Implement spline surface drawing (without patch subdivision).
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2013-08-16 23:49:13 +02:00 |
|
Tony Wasserka
|
f4cb929073
|
softgpu: Fix a lighting bug.
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2013-08-16 23:49:13 +02:00 |
|
Tony Wasserka
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ad8449c382
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softgpu: Add some safety checks.
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2013-08-16 23:49:13 +02:00 |
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Tony Wasserka
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f6feb874ed
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softgpu/Rasterizer: Structure some code more clearly.
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2013-08-16 23:49:12 +02:00 |
|
Tony Wasserka
|
1450157e09
|
softgpu: Implement environment mapping.
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2013-08-16 23:49:12 +02:00 |
|
Tony Wasserka
|
d2f30961af
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softgpu: Make perspective correct uv mapping code more readable and implement projection mapping.
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2013-08-16 23:49:12 +02:00 |
|
Tony Wasserka
|
104feea8eb
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softgpu: Restructure texture sampling code a bit.
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2013-08-16 23:49:12 +02:00 |
|
Tony Wasserka
|
bacadefde4
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softgpu: Optimization, part 3.
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2013-08-16 23:49:12 +02:00 |
|
Tony Wasserka
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b22a82d350
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softgpu: Optimization, part 2.
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2013-08-16 23:49:11 +02:00 |
|
Tony Wasserka
|
0c6a9dcf50
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softgpu: Optimization, part 1.
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2013-08-16 23:49:11 +02:00 |
|
Tony Wasserka
|
002ab3e3ad
|
softgpu: Hackfix CLUT4 texture deswizzling.
|
2013-08-16 23:49:11 +02:00 |
|
Tony Wasserka
|
62b384e052
|
softgpu: Lots of clearmode fixes.
|
2013-08-16 23:49:11 +02:00 |
|
Tony Wasserka
|
f35e085859
|
softgpu: Change framebuffer writes to act on actual 16 bit pixels if that's the framebuffer format.
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2013-08-16 23:49:11 +02:00 |
|
Tony Wasserka
|
917dc276dc
|
softgpu: Small cleanup in Clipper.
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2013-08-16 23:49:10 +02:00 |
|
Tony Wasserka
|
2ea7162962
|
softgpu: Implement depth range test.
|
2013-08-16 23:49:10 +02:00 |
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