Unknown W. Brackets
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771d459025
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softjit: Use SSE4.1 for fog and dither a bit.
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2021-11-26 08:42:17 -08:00 |
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cf888257ab
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softjit: Fix dithering bug.
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2021-11-26 08:21:15 -08:00 |
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3f3e0ea8cf
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softjit: Optimize typical alpha/depth test.
Messed with SSE4 then realized there's no point, just use SHR.
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2021-11-26 08:21:14 -08:00 |
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6644c4225c
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softjit: Apply logic ops.
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2021-11-26 08:21:14 -08:00 |
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961273fcf5
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softjit: Apply color write mask.
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2021-11-26 08:21:14 -08:00 |
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a49a189962
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softjit: Refactor color conv to dedicated funcs.
Will use this for masking too.
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2021-11-26 08:21:14 -08:00 |
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2b4b4ae064
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softjit: Add config setting to enable/disable.
Also use it for samplerjit.
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2021-11-26 08:21:14 -08:00 |
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Unknown W. Brackets
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edb21b57bb
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softjit: Initial color write.
At this point, it's used in some areas in some games.
Alpha blending is the main unimplemented path, then logic/masking.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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0e63b357b3
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softjit: Add dithering.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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bd99448863
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softjit: Keep x and y args for dither.
But let's still special case the 512 path, since it's so common.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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5ee4bdbe05
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softjit: Depth and stencil testing.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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f3f32cebeb
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softjit: Optimize some imm sizes.
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2021-11-26 08:21:13 -08:00 |
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Unknown W. Brackets
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2423285831
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softjit: Add helpers to get framebuf offsets.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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f8819308ff
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softjit: Add levels of register locking.
Locking also in helpers, so need to nest locks.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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1e00a3b842
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softjit: Add color test.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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14d322956a
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softjit: Add alpha test.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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d9f7b9cca2
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softjit: Initial depthrange, fog.
Not really tested, just filling out parts.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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9fed7ea732
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softjit: Add register cache for softjit.
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2021-11-26 08:21:11 -08:00 |
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91787e63d9
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softjit: Switch to the __vectorcall convention.
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2021-11-26 08:21:11 -08:00 |
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ae3299ea04
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softjit: Add stubbed DrawPixel for x64.
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2021-11-26 08:21:11 -08:00 |
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ce5ae95854
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softgpu: Correct alpha blend subtract on negative.
Oops, we need to subtract signed, but then clamp to unsigned.
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2021-11-25 22:06:48 -08:00 |
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dad85b97f1
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softgpu: Use KEEP for any invalid stencil ops.
This just keeps the ID more consistent.
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2021-11-25 21:02:20 -08:00 |
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d4bf7ea392
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sofgpu: Disable alpha blend for invalid equations.
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2021-11-25 19:23:41 -08:00 |
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35444b3051
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softgpu: Accurately alpha blend.
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2021-11-25 19:23:41 -08:00 |
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Unknown W. Brackets
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2acf7f4edf
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softgpu: Use 0 alpha for 565 alpha blending.
We were previously blending as 0xFF.
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2021-11-25 19:23:40 -08:00 |
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