Unknown W. Brackets
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fbcfd77402
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UI: Support zip files with deep folder structures.
This will extract the level that has textures.ini, but it doesn't really
handle skipping other folders properly.
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2019-07-27 06:17:56 -07:00 |
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Unknown W. Brackets
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4832434865
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UI: Fix zip leak in error case.
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2019-07-15 20:57:43 -07:00 |
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Henrik Rydgård
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3f134606e4
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Merge pull request #12175 from unknownbrackets/texreplace-install
UI: Allow installing texture packs from zips
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2019-07-15 22:03:31 +02:00 |
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Unknown W. Brackets
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8aed212952
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UI: Allow installing texture packs from zips.
Requires the textures.ini to have a [games] section.
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2019-07-14 17:43:51 -07:00 |
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Unknown W. Brackets
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07b5470827
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UI: Fix type comparison warning.
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2019-07-14 15:07:47 -07:00 |
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Henrik Rydgård
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274a8d7538
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Address review feedback, thanks unknownbrackets
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2019-07-14 11:32:32 +02:00 |
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Henrik Rydgård
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66c3f31ff9
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More GameManager improvements.
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2019-07-13 18:19:44 +02:00 |
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Henrik Rydgård
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aca0f35bdf
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Fix build error on non-windows
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2019-07-13 18:19:43 +02:00 |
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Henrik Rydgård
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0e978ba2e3
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Pre-check the contents of ZIP files before allowing install.
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2019-07-13 18:19:43 +02:00 |
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Henrik Rydgård
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663f10d08b
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GameManager: Actually allow installing ISOs from zip files. Refactor.
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2019-07-13 18:19:43 +02:00 |
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Henrik Rydgård
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4d30a8d04e
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Start refactoring GameManager zip handling to easier support ISOs in zips
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2019-07-13 18:19:43 +02:00 |
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Henrik Rydgård
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2f26297062
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Clean up some more ifdefs
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2019-05-10 23:25:57 +02:00 |
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driver1998
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5072584781
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Fix neon headers for MSVC ARM64
MSVC uses arm64_neon.h for ARM64, arm_neon.h is ARM32 only.
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2019-05-04 22:45:15 +08:00 |
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Henrik Rydgård
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bd71af24db
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Fix some minor things found looking at Valgrind output
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2019-02-27 13:42:00 +01:00 |
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Unknown W. Brackets
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b1146d8d9d
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PPGe: Correct text wrap without height.
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2019-02-20 17:04:30 -08:00 |
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Unknown W. Brackets
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9a5fbe5ea5
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Savedata: Truncate detail if it's too long.
We could add scrolling later, but this makes it more usable without ugly
text overlap, at least.
Fixes #11711.
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2019-02-16 14:52:01 -08:00 |
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Unknown W. Brackets
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68317f0067
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Core: Match up NOEN define usage a bit more.
Some compile parameters were resulting in us try to use a func we didn't
compile. We should at least use the same defines in usage and definition.
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2018-09-01 19:56:35 -07:00 |
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Unknown W. Brackets
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fd8a0612fa
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SaveState: Initialize some memory that is saved.
At the very least, will help them compress better. Also good not to leak
random memory.
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2018-06-22 21:29:18 -07:00 |
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Henrik Rydgård
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407812916d
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Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967
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2017-11-30 18:24:26 +01:00 |
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Henrik Rydgård
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6a1fa728d8
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
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Henrik Rydgård
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22e65ba80d
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
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Unknown W. Brackets
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f35fa998a6
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Core: Handle 20-bit volumes in SIMD optimizations.
It was previously only accounting for 17 bits of volume, by mistake.
This was introduced in v1.0.0.
May help #9379.
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2017-07-30 11:48:01 -07:00 |
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Henrik Rydgård
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66dc0ea62f
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Typo fix
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2017-05-19 11:23:22 +02:00 |
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Henrik Rydgård
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d0613511b2
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Many reported ANRs were from homebrew installs. Make sure installs run on the background thread.
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2017-05-18 14:21:13 +02:00 |
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Henrik Rydgard
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b1a530b3a5
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Use the root of the memstick as a tempdir for downloads. Should help #8711
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2017-04-07 09:58:36 +02:00 |
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